Blender Kitsu: Add option to Exclude Collections from Output Collection #120
@ -413,6 +413,15 @@ class KITSU_OT_anim_update_output_coll(bpy.types.Operator):
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bl_description = (
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"Scans scene for any collections that are not yet in the output collection"
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)
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active_shot = None
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output_coll_name = None
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output_coll = None
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asset_colls = NotImplementedError
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exclude_collections: bpy.props.BoolProperty(
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name="Exclude Collections",
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description="Exclude selectied collections from the 'anim.output' collection",
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)
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@classmethod
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def poll(cls, context: bpy.types.Context) -> bool:
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@ -425,24 +434,18 @@ class KITSU_OT_anim_update_output_coll(bpy.types.Operator):
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return bool(active_shot and output_coll)
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def execute(self, context: bpy.types.Context) -> Set[str]:
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active_shot = cache.shot_active_get()
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output_coll_name = opsdata.get_output_coll_name(active_shot)
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output_coll = bpy.data.collections[output_coll_name]
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def invoke(self, context, event):
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self.active_shot = cache.shot_active_get()
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self.output_coll_name = opsdata.get_output_coll_name(self.active_shot)
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self.output_coll = bpy.data.collections[self.output_coll_name]
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return context.window_manager.invoke_props_dialog(self, width=500)
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# Clear Out Output Collection before Starting
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for collection in output_coll.children:
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output_coll.children.unlink(collection)
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bpy.context.view_layer.update()
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asset_colls = opsdata.find_asset_collections_in_scene(context.scene)
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def get_collections(self, context):
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self.asset_colls = opsdata.find_asset_collections_in_scene(context.scene)
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missing: List[bpy.types.Collection] = []
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output_coll_childs = list(opsdata.traverse_collection_tree(output_coll))
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# Check if all found asset colls are in output coll.
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for coll in asset_colls:
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if coll in output_coll_childs:
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continue
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for coll in self.asset_colls:
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missing.append(coll)
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# Only take parent colls.
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@ -455,10 +458,26 @@ class KITSU_OT_anim_update_output_coll(bpy.types.Operator):
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if coll_comp in coll_childs:
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childs.append(coll_comp)
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parents = [coll for coll in missing if coll not in childs]
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return [coll for coll in missing if coll not in childs]
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def draw(self, context):
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layout = self.layout
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layout.prop(self, "exclude_collections")
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if not self.exclude_collections:
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return
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parents = self.get_collections(context)
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for col in parents:
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layout.prop(col.blender_kitsu_exclusions, "exclude", text=col.name)
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def execute(self, context: bpy.types.Context) -> Set[str]:
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# Clear Out Output Collection before Starting
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for collection in self.output_coll.children:
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self.output_coll.children.unlink(collection)
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bpy.context.view_layer.update()
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parents = self.get_collections(context)
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for coll in parents:
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output_coll.children.link(coll)
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logger.info("%s linked in %s", coll.name, output_coll.name)
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self.output_coll.children.link(coll)
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logger.info("%s linked in %s", coll.name, self.output_coll.name)
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# Ensure Camera Rig is Linked
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for coll in [col for col in bpy.data.collections]:
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@ -466,11 +485,11 @@ class KITSU_OT_anim_update_output_coll(bpy.types.Operator):
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if (
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coll.override_library.hierarchy_root.name == "CA-camera_rig"
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): # TODO Fix this hack to be generic
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output_coll.children.link(coll)
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self.output_coll.children.link(coll)
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self.report(
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{"INFO"},
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f"Found Asset Collections: {len(asset_colls)} | Added to output collection: {len(parents)}",
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f"Found Asset Collections: {len(self.asset_colls)} | Added to output collection: {len(parents)}",
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)
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return {"FINISHED"}
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