Blender Kitsu: Init active shot workflow seems broken #300
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Reference: studio/blender-studio-tools#300
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As far as I can see, currently there is no way to create and name a shot from VSE and push it to Kitsu.
The current way to init a new shot is to enter the name and hit enter. This didn't come up in my testing because I am use to hitting enter after typing in new info, but in most text fields in blender retain there information if you click off of them. I can fix this by showing a regular text box when initing a shot, seperate from the text box with serch used for displaying/changing the current shot's kitsu entity.
Demo below of clicking off the text box & hitting enter
Thanks for clarifying. Indeed, showing a regular text box would be very helpful.
Already looking into it