[Blender_Kitsu] Playblast shot with user viewport settings #11
@ -38,7 +38,7 @@ from blender_kitsu.types import (
|
||||
TaskStatus,
|
||||
TaskType,
|
||||
)
|
||||
from blender_kitsu.playblast.core import override_render_settings
|
||||
from blender_kitsu.playblast.core import playblast_with_shading_settings, playblast_user_shading_settings
|
||||
from blender_kitsu.playblast import opsdata
|
||||
|
||||
logger = LoggerFactory.getLogger()
|
||||
@ -63,6 +63,9 @@ class KITSU_OT_playblast_create(bpy.types.Operator):
|
||||
|
||||
task_status: bpy.props.EnumProperty(items=cache.get_all_task_statuses_enum) # type: ignore
|
||||
|
||||
use_user_shading: bpy.props.BoolProperty(
|
||||
name="Use Current Viewport Shading", default=True)
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context: bpy.types.Context) -> bool:
|
||||
return bool(
|
||||
@ -91,16 +94,14 @@ class KITSU_OT_playblast_create(bpy.types.Operator):
|
||||
context.window_manager.progress_update(0)
|
||||
|
||||
# Render and save playblast
|
||||
with override_render_settings(self, context, context.scene.kitsu.playblast_file):
|
||||
if self.use_user_shading:
|
||||
output_path = playblast_user_shading_settings(
|
||||
self, context, context.scene.kitsu.playblast_file)
|
||||
|
||||
else:
|
||||
# Get output path.
|
||||
output_path = Path(context.scene.kitsu.playblast_file)
|
||||
|
||||
# Ensure folder exists.
|
||||
Path(context.scene.kitsu.playblast_dir).mkdir(parents=True, exist_ok=True)
|
||||
|
||||
# Make opengl render.
|
||||
bpy.ops.render.opengl(animation=True)
|
||||
output_path = playblast_with_shading_settings(
|
||||
self, context, context.scene.kitsu.playblast_file)
|
||||
|
||||
context.window_manager.progress_update(1)
|
||||
|
||||
@ -208,6 +209,8 @@ class KITSU_OT_playblast_create(bpy.types.Operator):
|
||||
row.prop(self, "task_status", text="Status")
|
||||
row = layout.row(align=True)
|
||||
row.prop(self, "comment")
|
||||
row = layout.row(align=True)
|
||||
row.prop(self, "use_user_shading")
|
||||
|
||||
def _upload_playblast(self, context: bpy.types.Context, filepath: Path) -> None:
|
||||
# Get shot.
|
||||
|
Loading…
Reference in New Issue
Block a user