[Blender_Kitsu] Playblast shot with user viewport settings #11
@ -4,8 +4,6 @@ from blender_kitsu import (
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prefs,
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prefs,
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)
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)
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# TODO refactor so these are nest-able and re-use code
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@contextlib.contextmanager
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@contextlib.contextmanager
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def override_render_format(self, context):
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def override_render_format(self, context):
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"""Overrides the render settings for playblast creation"""
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"""Overrides the render settings for playblast creation"""
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@ -53,31 +51,26 @@ def override_render_path(self, context, render_file_path):
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# Filepath.
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# Filepath.
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rd.filepath = filepath
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rd.filepath = filepath
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@contextlib.contextmanager
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def override_hide_viewport_gizmos(self, context,):
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sp = context.space_data
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show_gizmo = sp.show_gizmo
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try:
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sp.show_gizmo = False
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yield
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finally:
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sp.show_gizmo = show_gizmo
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@contextlib.contextmanager
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@contextlib.contextmanager
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def override_render_settings(self, context, render_file_path):
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def override_metadata_stamp_settings(self, context,):
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"""Overrides the render settings for playblast creation"""
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addon_prefs = prefs.addon_prefs_get(context)
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rd = context.scene.render
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rd = context.scene.render
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sps = context.space_data.shading
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sp = context.space_data
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# Get first last name for stamp note text.
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# Get first last name for stamp note text.
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session = prefs.session_get(context)
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session = prefs.session_get(context)
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first_name = session.data.user["first_name"]
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first_name = session.data.user["first_name"]
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last_name = session.data.user["last_name"]
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last_name = session.data.user["last_name"]
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# Remember current render settings in order to restore them later.
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# Remember current render settings in order to restore them later.
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# Filepath.
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filepath = rd.filepath
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# Format render settings.
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percentage = rd.resolution_percentage
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file_format = rd.image_settings.file_format
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ffmpeg_constant_rate = rd.ffmpeg.constant_rate_factor
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ffmpeg_codec = rd.ffmpeg.codec
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ffmpeg_format = rd.ffmpeg.format
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ffmpeg_audio_codec = rd.ffmpeg.audio_codec
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# Stamp metadata settings.
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# Stamp metadata settings.
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metadata_input = rd.metadata_input
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metadata_input = rd.metadata_input
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use_stamp_date = rd.use_stamp_date
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use_stamp_date = rd.use_stamp_date
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@ -99,34 +92,7 @@ def override_render_settings(self, context, render_file_path):
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stamp_foreground = rd.stamp_foreground
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stamp_foreground = rd.stamp_foreground
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stamp_background = rd.stamp_background
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stamp_background = rd.stamp_background
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use_stamp_labels = rd.use_stamp_labels
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use_stamp_labels = rd.use_stamp_labels
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# Space data settings.
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shading_type = sps.type
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shading_light = sps.light
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studio_light = sps.studio_light
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color_type = sps.color_type
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background_type = sps.background_type
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show_backface_culling = sps.show_backface_culling
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show_xray = sps.show_xray
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show_shadows = sps.show_shadows
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show_cavity = sps.show_cavity
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show_object_outline = sps.show_object_outline
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show_specular_highlight = sps.show_specular_highlight
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show_gizmo = sp.show_gizmo
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try:
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try:
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# Filepath.
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rd.filepath = render_file_path
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# Format render settings.
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rd.resolution_percentage = 100
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rd.image_settings.file_format = "FFMPEG"
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rd.ffmpeg.constant_rate_factor = "HIGH"
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rd.ffmpeg.codec = "H264"
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rd.ffmpeg.format = "MPEG4"
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rd.ffmpeg.audio_codec = "AAC"
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# Stamp metadata settings.
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# Stamp metadata settings.
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rd.metadata_input = "SCENE"
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rd.metadata_input = "SCENE"
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@ -150,36 +116,9 @@ def override_render_settings(self, context, render_file_path):
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rd.stamp_background = (0, 0, 0, 0.25)
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rd.stamp_background = (0, 0, 0, 0.25)
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rd.use_stamp_labels = True
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rd.use_stamp_labels = True
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# Space data settings.
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sps.type = "SOLID"
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sps.light = "STUDIO"
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sps.studio_light = "Default"
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sps.color_type = "MATERIAL"
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sps.background_type = "THEME"
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sps.show_backface_culling = False
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sps.show_xray = False
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sps.show_shadows = False
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sps.show_cavity = False
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sps.show_object_outline = False
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sps.show_specular_highlight = True
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sp.show_gizmo = False
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yield
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yield
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finally:
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finally:
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# Filepath.
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rd.filepath = filepath
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# Return the render settings to normal.
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rd.resolution_percentage = percentage
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rd.image_settings.file_format = file_format
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rd.ffmpeg.codec = ffmpeg_codec
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rd.ffmpeg.constant_rate_factor = ffmpeg_constant_rate
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rd.ffmpeg.format = ffmpeg_format
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rd.ffmpeg.audio_codec = ffmpeg_audio_codec
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# Stamp metadata settings.
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# Stamp metadata settings.
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rd.metadata_input = metadata_input
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rd.metadata_input = metadata_input
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rd.use_stamp_date = use_stamp_date
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rd.use_stamp_date = use_stamp_date
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@ -202,6 +141,45 @@ def override_render_settings(self, context, render_file_path):
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rd.stamp_background = stamp_background
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rd.stamp_background = stamp_background
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rd.use_stamp_labels = use_stamp_labels
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rd.use_stamp_labels = use_stamp_labels
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@contextlib.contextmanager
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def override_viewport_shading(self, context):
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"""Overrides the render settings for playblast creation"""
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rd = context.scene.render
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sps = context.space_data.shading
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sp = context.space_data
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# Space data settings.
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shading_type = sps.type
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shading_light = sps.light
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studio_light = sps.studio_light
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color_type = sps.color_type
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background_type = sps.background_type
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show_backface_culling = sps.show_backface_culling
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show_xray = sps.show_xray
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show_shadows = sps.show_shadows
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show_cavity = sps.show_cavity
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show_object_outline = sps.show_object_outline
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show_specular_highlight = sps.show_specular_highlight
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try:
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# Space data settings.
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sps.type = "SOLID"
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sps.light = "STUDIO"
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sps.studio_light = "Default"
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sps.color_type = "MATERIAL"
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sps.background_type = "THEME"
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sps.show_backface_culling = False
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sps.show_xray = False
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sps.show_shadows = False
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sps.show_cavity = False
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sps.show_object_outline = False
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sps.show_specular_highlight = True
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yield
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finally:
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# Space data settings.
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# Space data settings.
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sps.type = shading_type
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sps.type = shading_type
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sps.light = shading_light
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sps.light = shading_light
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@ -215,5 +193,3 @@ def override_render_settings(self, context, render_file_path):
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sps.show_cavity = show_cavity
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sps.show_cavity = show_cavity
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sps.show_object_outline = show_object_outline
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sps.show_object_outline = show_object_outline
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sps.show_specular_highlight = show_specular_highlight
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sps.show_specular_highlight = show_specular_highlight
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sp.show_gizmo = show_gizmo
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