Asset Pipeline v2 #145

Closed
Nick Alberelli wants to merge 431 commits from (deleted):feature/asset-pipeline-v2 into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
2 changed files with 40 additions and 17 deletions
Showing only changes of commit 12e029b4cf - Show all commits

View File

@ -104,7 +104,6 @@ def apply_transfer_data(context: bpy.types.Context, transfer_data_map) -> None:
if transfer_info.type == constants.VERTEX_GROUP_KEY: if transfer_info.type == constants.VERTEX_GROUP_KEY:
print(f"Transfering Data {constants.VERTEX_GROUP_KEY}: {name}") print(f"Transfering Data {constants.VERTEX_GROUP_KEY}: {name}")
transfer_functions.transfer_vertex_group( transfer_functions.transfer_vertex_group(
context=context,
vertex_group_name=transfer_info.name, vertex_group_name=transfer_info.name,
target_obj=target_obj, target_obj=target_obj,
source_obj=source_obj, source_obj=source_obj,

View File

@ -30,32 +30,56 @@ def init_vertex_groups(scene, obj):
def transfer_vertex_group( def transfer_vertex_group(
context,
vertex_group_name: str, vertex_group_name: str,
target_obj: bpy.types.Object, target_obj: bpy.types.Object,
source_obj: bpy.types.Object, source_obj: bpy.types.Object,
): ):
# Adapted from https://stackoverflow.com/questions/40969164/how-to-add-vertex-groups-from-one-object-to-another-without-replacing-them
if target_obj == source_obj: if target_obj == source_obj:
return return
source_data = source_obj.data
target_data = target_obj.data
# sanity check: do source and target have the same amount of verts?
if len(source_data.vertices) != len(target_data.vertices):
print(
'ERROR: objects {} and {} have different vertex counts.'.format(
source_obj.name, target_obj.name
)
)
return
data = {}
for v in source_data.vertices:
vg = v.groups
vertex_index = v.index
if len(vg) > 0:
vgroup_collect = []
for i in range(0, len(vg)):
vgroup_collect.append((vg[i].group, vg[i].weight))
data[vertex_index] = vgroup_collect
# check if group already exists...
if target_obj.vertex_groups.get(vertex_group_name): if target_obj.vertex_groups.get(vertex_group_name):
target_obj.vertex_groups.remove(target_obj.vertex_groups.get(vertex_group_name)) target_obj.vertex_groups.remove(target_obj.vertex_groups.get(vertex_group_name))
source_obj.vertex_groups.active = source_obj.vertex_groups[vertex_group_name] # then add it
# TODO Debug crashing / use context.temp_override(object=obj) style target_obj.vertex_groups.new(name=vertex_group_name)
override = context.copy()
override["selected_editable_objects"] = [target_obj, source_obj] # write weights
override["active_object"] = source_obj for v in target_data.vertices:
override["object"] = source_obj for vi_source, vgroupIndex_weight in data.items():
with context.temp_override(**override): if v.index == vi_source:
bpy.ops.object.data_transfer( for i in range(0, len(vgroupIndex_weight)):
data_type="VGROUP_WEIGHTS", group = target_obj.vertex_groups
use_create=True, for vgs in range(0, len(group)):
vert_mapping='POLYINTERP_NEAREST', if group[vgs].name == vertex_group_name:
layers_select_src="ACTIVE", group[vgs].add(
layers_select_dst="NAME", (v.index,),
mix_mode="REPLACE", vgroupIndex_weight[i][1],
) "REPLACE",
)
# VERTEX COLORS # VERTEX COLORS