Asset Pipeline v2 #145
@ -7,6 +7,8 @@ TASK_LAYER_ITEMS = [
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("SHADE", "Shading", ""),
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]
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TASK_LAYER_KEYS = [item[0] for item in TASK_LAYER_ITEMS]
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TRANSFER_DATA_TYPES = [
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("NONE", "None", ""),
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("VERTEX_GROUP", "Vertex Group", ""),
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@ -12,8 +12,10 @@ class ASSETPIPE_OT_update_ownership(bpy.types.Operator):
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def execute(self, context):
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obj = context.active_object
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file_name = bpy.path.basename(bpy.context.blend_data.filepath)
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# TODO check if exists in task_layer_constants
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task_layer_name = file_name.split(".")[-2]
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if task_layer_name not in constants.TASK_LAYER_KEYS:
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self.report({'ERROR'}, "Current File Name doesn't contain valid task layer")
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return {'CANCELLED'}
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transferable_data.vertex_groups_update(obj, task_layer_name)
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transferable_data.modifiers_update(obj, task_layer_name)
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transferable_data.material_slot_update(obj, task_layer_name)
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@ -35,7 +37,7 @@ class ASSETPIPE_OT_push_test(bpy.types.Operator):
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bpy.ops.wm.open_mainfile(filepath=pub_file_path)
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local_tls = [
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item[0] for item in constants.TASK_LAYER_ITEMS if item[0] != task_layer_name
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item for item in constants.TASK_LAYER_KEYS if item != task_layer_name
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]
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core.merge_task_layer(
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