Asset Pipeline v2 #145

Closed
Nick Alberelli wants to merge 431 commits from (deleted):feature/asset-pipeline-v2 into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
2 changed files with 76 additions and 31 deletions
Showing only changes of commit 317441b9df - Show all commits

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@ -6,11 +6,9 @@ from .merge.publish import (
get_next_published_file, get_next_published_file,
) )
from .merge.transfer_data.transfer_ui import draw_transfer_data
from .images import save_images from .images import save_images
from . import constants from . import constants
from .sync import ( from .sync import (
sync_poll,
sync_invoke, sync_invoke,
sync_draw, sync_draw,
sync_execute_update_ownership, sync_execute_update_ownership,
@ -29,6 +27,10 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
_dir = None _dir = None
_prefix = None _prefix = None
create_files: bpy.props.BoolProperty(
name="Create Files for Unselected Task Layers", default=True
)
@classmethod @classmethod
def poll(cls, context: bpy.types.Context) -> bool: def poll(cls, context: bpy.types.Context) -> bool:
asset_pipe = context.scene.asset_pipeline asset_pipe = context.scene.asset_pipeline
@ -38,35 +40,59 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
if os.path.exists(os.path.join(asset_pipe.dir, asset_pipe.name)): if os.path.exists(os.path.join(asset_pipe.dir, asset_pipe.name)):
cls.poll_message_set("Asset Folder already exists") cls.poll_message_set("Asset Folder already exists")
return False return False
if bpy.data.filepath == "":
cls.poll_message_set("Please Save File before creating asset")
return False
# TODO Add warning if file is unsaved like a general startup file
return True return True
def invoke(self, context: bpy.types.Context, event):
# Dynamically Create Task Layer Bools
task_layer_settings = context.scene.asset_pipeline.task_layer_settings
task_layer_settings.clear()
for task_layer_key in constants.TASK_LAYER_TYPES.keys():
if task_layer_key == "NONE":
continue
transfer_data_item = task_layer_settings.add()
transfer_data_item.name = constants.TASK_LAYER_TYPES[task_layer_key]
transfer_data_item.key = task_layer_key
return context.window_manager.invoke_props_dialog(self, width=400)
def draw(self, context: bpy.types.Context):
box = self.layout.box()
task_layer_settings = context.scene.asset_pipeline.task_layer_settings
box.label(text="Choose Which Task Layers will be local the current file")
for task_layer_bool in task_layer_settings:
box.prop(task_layer_bool, "is_local", text=task_layer_bool.name)
self.layout.prop(self, "create_files")
def execute(self, context: bpy.types.Context): def execute(self, context: bpy.types.Context):
# New File is Createed so Props need to be saved # New File is Createed so Props need to be saved
asset_pipe = context.scene.asset_pipeline asset_pipe = context.scene.asset_pipeline
self._name = asset_pipe.name self._name = asset_pipe.name
self._dir = asset_pipe.dir self._dir = bpy.path.abspath(asset_pipe.dir)
self._prefix = asset_pipe.prefix self._prefix = asset_pipe.prefix
task_layer_settings = context.scene.asset_pipeline.task_layer_settings
local_tls = []
for task_layer_bool in task_layer_settings:
if task_layer_bool.is_local:
local_tls.append(task_layer_bool.key)
if not any(task_layer_bool.is_local for task_layer_bool in task_layer_settings):
self.report(
{'ERROR'},
"Please select at least one task layer to be local to the current file",
)
return {'CANCELLED'}
# Create Asset Folder at Directory # Create Asset Folder at Directory
asset_path = os.path.join(self._dir, self._name) asset_path = os.path.join(self._dir, self._name)
os.mkdir(asset_path) os.mkdir(asset_path)
for publish_type in constants.PUBLISH_KEYS: for publish_type in constants.PUBLISH_KEYS:
os.mkdir(os.path.join(asset_path, publish_type)) os.mkdir(os.path.join(asset_path, publish_type))
# Prepare New File
bpy.ops.wm.read_homefile(app_template="")
# Remove All Data
for col in bpy.data.collections:
bpy.data.collections.remove(col)
for obj in bpy.data.objects:
bpy.data.objects.remove(obj)
bpy.ops.outliner.orphans_purge(
do_local_ids=True, do_linked_ids=False, do_recursive=True
)
# Setup New File # Setup New File
asset_pipe = context.scene.asset_pipeline asset_pipe = context.scene.asset_pipeline
asset_pipe.is_asset_pipeline_file = True asset_pipe.is_asset_pipeline_file = True
@ -77,28 +103,39 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
asset_pipe.name = self._name asset_pipe.name = self._name
asset_pipe.prefix = self._prefix asset_pipe.prefix = self._prefix
# Create the collections for each task layer.
# for task_layer_key in constants.TASK_LAYER_TYPES.keys():
# if task_layer_key == "NONE":
# continue
# col_name = get_task_layer_col_name(task_layer_key)
# bpy.data.collections.new(col_name)
# new_col = bpy.data.collections.get(col_name)
# asset_col.children.link(new_col)
# new_col.asset_id_owner = task_layer_key
starting_file = "" starting_file = ""
local_tls_string = ""
for task_layer in local_tls:
local_tls_string += task_layer + ","
asset_pipe.local_task_layers = local_tls_string
first_file = os.path.join(asset_path, Path(bpy.data.filepath).name)
bpy.ops.wm.save_as_mainfile(filepath=first_file, copy=True)
starting_file = first_file
# TODO Support mulitple task layers in same file
# Create the file for each task layer. # Create the file for each task layer.
for task_layer_key in constants.TASK_LAYER_TYPES.keys(): for task_layer_key in constants.TASK_LAYER_TYPES.keys():
if task_layer_key == "NONE": if task_layer_key == "NONE" or task_layer_key in local_tls:
continue continue
name = ( name = (
self._name + "." + constants.TASK_LAYER_TYPES[task_layer_key] + ".blend" self._name + "." + constants.TASK_LAYER_TYPES[task_layer_key] + ".blend"
) )
asset_pipe.local_task_layers = task_layer_key + ","
# Remove Data From Newly Created Files that aren't the user's main file
for col in bpy.data.collections:
if not col == asset_col:
bpy.data.collections.remove(col)
for obj in bpy.data.objects:
bpy.data.objects.remove(obj)
bpy.ops.outliner.orphans_purge(
do_local_ids=True, do_linked_ids=False, do_recursive=True
)
task_layer_file = os.path.join(asset_path, name) task_layer_file = os.path.join(asset_path, name)
asset_pipe.task_layer_name = task_layer_key asset_pipe.local_task_layers = task_layer_key + ","
if task_layer_key == constants.STARTING_FILE:
starting_file = task_layer_file
bpy.ops.wm.save_as_mainfile(filepath=task_layer_file, copy=True) bpy.ops.wm.save_as_mainfile(filepath=task_layer_file, copy=True)
# Create intial publish based on task layers. # Create intial publish based on task layers.

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@ -34,6 +34,11 @@ class AssetTransferDataTemp(bpy.types.PropertyGroup):
obj: bpy.props.PointerProperty(type=bpy.types.Object) obj: bpy.props.PointerProperty(type=bpy.types.Object)
class TaskLayerSettings(bpy.types.PropertyGroup):
is_local: bpy.props.BoolProperty(name="Task Layer is Local", default=False)
key: bpy.props.StringProperty(name="Key for Task Layer", default="")
class AssetPipeline(bpy.types.PropertyGroup): class AssetPipeline(bpy.types.PropertyGroup):
"""Properties to manage the status of asset pipeline files""" """Properties to manage the status of asset pipeline files"""
@ -74,10 +79,13 @@ class AssetPipeline(bpy.types.PropertyGroup):
name="Prefix", description="Prefix for new Asset", default="" name="Prefix", description="Prefix for new Asset", default=""
) )
task_layer_settings: bpy.props.CollectionProperty(type=TaskLayerSettings)
classes = ( classes = (
AssetTransferData, AssetTransferData,
AssetTransferDataTemp, AssetTransferDataTemp,
TaskLayerSettings,
AssetPipeline, AssetPipeline,
) )