Asset Pipeline v2 #145

Closed
Nick Alberelli wants to merge 431 commits from (deleted):feature/asset-pipeline-v2 into main

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4 changed files with 7 additions and 20 deletions
Showing only changes of commit 54e79eb5c2 - Show all commits

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@ -125,7 +125,7 @@ class AssetTransferMapping:
return coll_map
def _gen_transfer_data_map(self):
context = util.get_stored_context()
context = bpy.context
transfer_data_map: Dict[bpy.types.Collection, bpy.types.Collection] = {}
temp_transfer_data = context.scene.asset_pipeline.temp_transfer_data
temp_transfer_data.clear()

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@ -115,7 +115,6 @@ def merge_task_layer(
local_tls: (list[str]): list of task layers that are local to the current file
external_file (Path): external file to pull data into the current file from
"""
util.set_stored_context(context=context)
local_col = context.scene.asset_pipeline.asset_collection
if not local_col:
return "Unable to find Asset Collection"

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@ -43,6 +43,7 @@ def transfer_vertex_group(
source_obj.vertex_groups.active = source_obj.vertex_groups[vertex_group_name]
# TODO Debug crashing / use context.temp_override(object=obj) style
context = bpy.context
override = context.copy()
override["selected_editable_objects"] = [target_obj, source_obj]
override["active_object"] = source_obj
@ -163,7 +164,7 @@ def init_modifiers(scene, obj):
def transfer_modifier(modifier_name, target_obj, source_obj):
# remove old and sync existing modifiers
context = util.get_stored_context()
context = bpy.context
old_mod = target_obj.modifiers.get(modifier_name)
if old_mod:
target_obj.modifiers.remove(old_mod)
@ -233,7 +234,7 @@ def init_constraints(scene, obj):
def transfer_constraint(constraint_name, target_obj, source_obj):
context = util.get_stored_context()
context = bpy.context
# remove old and sync existing modifiers
old_mod = target_obj.constraints.get(constraint_name)
if old_mod:
@ -276,7 +277,7 @@ def transfer_constraint(constraint_name, target_obj, source_obj):
# MATERIAL SLOT
def material_slot_clean(obj):
# Material slots cannot use generic transfer_info_clean() function
context = util.get_stored_context()
context = bpy.context
transfer_data_list = transfer_core.get_transfer_data_as_names(
obj.transfer_data_ownership, constants.MATERIAL_SLOT_KEY
)
@ -302,7 +303,7 @@ def init_material_slots(scene, obj):
def transfer_material_slot(material_slot_name, target_obj, source_obj):
# Delete existing material slot if exists
context = util.get_stored_context()
context = bpy.context
for idx in range(len(source_obj.material_slots)):
slot = source_obj.material_slots[idx]
if asset_suffix.get_basename(slot.material.name) == material_slot_name:
@ -394,7 +395,7 @@ def shape_key_closest_tri_on_face(tris_dict, face, p):
def shape_keys_clean(obj):
context = util.get_stored_context()
context = bpy.context
if obj.type != "MESH" or obj.data.shape_keys is None:
return
transfer_data_list = transfer_core.get_transfer_data_as_names(

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@ -99,16 +99,3 @@ def traverse_collection_tree(
yield collection
for child in collection.children:
yield from traverse_collection_tree(child)
stored_context = None
def set_stored_context(context):
global stored_context
stored_context = context
def get_stored_context():
global stored_context
return stored_context