Asset Pipeline v2 #145

Closed
Nick Alberelli wants to merge 431 commits from (deleted):feature/asset-pipeline-v2 into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
7 changed files with 63 additions and 77 deletions
Showing only changes of commit a8bdac98f5 - Show all commits

View File

@ -101,9 +101,9 @@ class AssetTransferMapping:
coll_map: Dict[bpy.types.Collection, bpy.types.Collection] = {}
local_tl_names = [
core.get_name_with_asset_prefix(tl_type[1])
for tl_type in constants.TASK_LAYER_TYPES
if tl_type[0] in self._local_tls
core.get_name_with_asset_prefix(tl_ui_name)
for tl_key, tl_ui_name in constants.TASK_LAYER_TYPES.items()
if tl_key in self._local_tls
]
for local_task_layer_col in self._local_col.children:

View File

@ -1,49 +1,51 @@
# TODO Tie this into props and generate based on JSON file instead
# TODO Met to change this
TASK_LAYER_TYPES = [
("NONE", "None", ""),
("MODEL", "Modeling", ""),
("RIG", "Rigging", ""),
("SHADE", "Shading", ""),
# Information about configured task layers.
# Task Layers are not much more than a name in this dict;
# There is no behaviour that is specific to a particular task layer.
# You could even choose to name your task layers after artists in your team.
# {Task Layer Key: Collection/UI name}
TASK_LAYER_TYPES = {
"NONE": "None",
"MODEL": "Modeling",
"RIG": "Rigging",
"SHADE": "Shading",
}
# Convert it to the format that EnumProperty.items wants:
# List of 3-tuples, re-use name as description at 3rd element.
TASK_LAYER_TYPES_ENUM_ITEMS = [
(key, value, value) for key, value in TASK_LAYER_TYPES.items()
]
TASK_LAYER_KEYS = [task_layer[0] for task_layer in TASK_LAYER_TYPES]
TASK_LAYER_NAMES = [task_layer[1] for task_layer in TASK_LAYER_TYPES]
VERTEX_GROUP_KEY = "GROUP_VERTEX"
VERTEX_COLOR_KEY = "COLOR_ATTRIBUTE"
MODIFIER_KEY = "MODIFIER"
CONSTRAINT_KEY = "CONSTRAINT"
MATERIAL_SLOT_KEY = "MATERIAL"
UV_LAYERS_KEY = "UV_MAP"
SHAPE_KEY_KEY = "SHAPE_KEY"
ATTRIBUTE_KEY = "ATTRIBUTE"
# KEYS FOR TRANSFER DATA TYPE MATCH NAME OF ICON
TRANSFER_DATA_TYPES = [
("NONE", "None", ""),
("GROUP_VERTEX", "Vertex Group", ""),
("COLOR_ATTRIBUTE", "Color Attribute", ""),
("MODIFIER", "Modifier", ""),
("CONSTRAINT", "Constraint", ""),
("MATERIAL", "Material Slot", ""),
("UV_MAP", "UV Maps", ""),
("SHAPE_KEY", "Shape Key", ""),
("ATTRIBUTE", "Attribute", ""),
]
# Information about supported transferable data.
# {Key string : ("UI Name", 'ICON')}
TRANSFER_DATA_TYPES = {
"NONE": ("None", "BLANK1"),
VERTEX_GROUP_KEY: ("Vertex Group", 'GROUP_VERTEX'),
VERTEX_COLOR_KEY: ("Color Attribute", 'GROUP_VCOL'),
MODIFIER_KEY: ("Modifier", 'MODIFIER'),
CONSTRAINT_KEY: ("Constraint", 'CONSTRAINT'),
MATERIAL_SLOT_KEY: ("Material Slot", 'MATERIAL'),
UV_LAYERS_KEY: ("UV Maps", 'GROUP_UVS'),
SHAPE_KEY_KEY: ("Shape Key", 'SHAPEKEY_DATA'),
ATTRIBUTE_KEY: ("Attribute", 'EVENT_A'),
}
TRANSFER_DATA_KEYS = [transfer_data[0] for transfer_data in TRANSFER_DATA_TYPES]
VERTEX_GROUP_KEY = TRANSFER_DATA_KEYS[1]
VERTEX_COLOR_KEY = TRANSFER_DATA_KEYS[2]
MODIFIER_KEY = TRANSFER_DATA_KEYS[3]
CONSTRAINT_KEY = TRANSFER_DATA_KEYS[4]
MATERIAL_SLOT_KEY = TRANSFER_DATA_KEYS[5]
UV_LAYERS_KEY = TRANSFER_DATA_KEYS[6]
SHAPE_KEY_KEY = TRANSFER_DATA_KEYS[7]
ATTRIBUTE_KEY = TRANSFER_DATA_KEYS[8]
TRANSFER_DATA_ICONS = [
("None", "NONE", ""),
(VERTEX_GROUP_KEY, "GROUP_VERTEX", ""),
(VERTEX_COLOR_KEY, "GROUP_VCOL", ""),
(MODIFIER_KEY, "MODIFIER", ""),
(CONSTRAINT_KEY, "CONSTRAINT", ""),
(MATERIAL_SLOT_KEY, "MATERIAL", ""),
(UV_LAYERS_KEY, "GROUP_UVS", ""),
(SHAPE_KEY_KEY, "SHAPEKEY_DATA", ""),
(ATTRIBUTE_KEY, "EVENT_A", ""),
# Convert it to the format that EnumProperty.items wants:
# List of 5-tuples; Re-use name as description at 3rd element, add index at 5th.
TRANSFER_DATA_TYPES_ENUM_ITEMS = [
(tup[0], tup[1][0], tup[1][0], tup[1][1], i)
for i, tup in enumerate(TRANSFER_DATA_TYPES.items())
]
MATERIAL_TRANSFER_INFO_NAME = "All Material Slots"

View File

@ -21,7 +21,7 @@ def ownership_transfer_data_cleanup(
transfer_data = obj.transfer_data_ownership
to_remove = []
for transfer_info in transfer_data:
if constants.TASK_LAYER_KEYS[transfer_info["owner"]] == task_layer_name:
if transfer_info.owner == task_layer_name:
if transfer_core.transfer_data_is_missing(transfer_info):
to_remove.append(transfer_info.name)
@ -102,7 +102,7 @@ def get_invalid_objects(
def get_task_layer_col_name(task_layer_key):
# TODO Docstring and return types
task_layer_name = get_dict_tuple_item(constants.TASK_LAYER_TYPES, task_layer_key)[1]
task_layer_name = constants.TASK_LAYER_TYPES[task_layer_key]
return get_name_with_asset_prefix(task_layer_name)
@ -339,10 +339,3 @@ def import_data_from_lib(
)
return eval(f"bpy.data.{data_category}['{data_name}']")
def get_dict_tuple_item(dict: dict, key: str) -> tuple:
"""For a dict of tuples, returns a dict item based on it's key"""
for item in dict:
if item[0] == key:
return item

View File

@ -64,14 +64,14 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
asset_pipe.name = self._name
asset_pipe.prefix = self._prefix
for task_layer_key in constants.TASK_LAYER_KEYS:
for task_layer_key in constants.TASK_LAYER_TYPES.keys():
if task_layer_key == "NONE":
continue
col_name = core.get_task_layer_col_name(task_layer_key)
bpy.data.collections.new(col_name)
asset_col.children.link(bpy.data.collections.get(col_name))
for task_layer_key in reversed(constants.TASK_LAYER_KEYS):
for task_layer_key in constants.TASK_LAYER_TYPES.keys():
if task_layer_key == "NONE":
continue
name = self._name + "." + task_layer_key + ".blend"
@ -79,7 +79,7 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
asset_pipe.task_layer_name = task_layer_key
bpy.ops.wm.save_as_mainfile(filepath=task_layer_file, copy=True)
# Creata intial publish based on task layers
# Create intial publish based on task layers.
asset_pipe.task_layer_name = "NONE"
publish_path = os.path.join(asset_path, constants.ACTIVE_PUBLISH_KEY)
name = self._name + "." + "v001" + ".blend"
@ -236,7 +236,7 @@ class ASSETPIPE_OT_sync_with_publish(bpy.types.Operator):
local_tls = [
task_layer
for task_layer in constants.TASK_LAYER_KEYS
for task_layer in constants.TASK_LAYER_TYPES.keys()
if task_layer != task_layer_key
]

View File

@ -11,11 +11,11 @@ class AssetTransferData(bpy.types.PropertyGroup):
owner: bpy.props.EnumProperty(
name="Transfer Data Owner",
items=constants.TASK_LAYER_TYPES,
items=constants.TASK_LAYER_TYPES_ENUM_ITEMS,
)
type: bpy.props.EnumProperty(
name="Transfer Data Type",
items=constants.TRANSFER_DATA_TYPES,
items=constants.TRANSFER_DATA_TYPES_ENUM_ITEMS,
)
@ -25,11 +25,11 @@ class AssetTransferDataTemp(bpy.types.PropertyGroup):
owner: bpy.props.EnumProperty(
name="Transfer Data Owner",
items=constants.TASK_LAYER_TYPES,
items=constants.TASK_LAYER_TYPES_ENUM_ITEMS,
)
type: bpy.props.EnumProperty(
name="Transfer Data Type",
items=constants.TRANSFER_DATA_TYPES,
items=constants.TRANSFER_DATA_TYPES_ENUM_ITEMS,
)
obj: bpy.props.PointerProperty(type=bpy.types.Object)
@ -53,7 +53,7 @@ class AssetPipeline(bpy.types.PropertyGroup):
# TODO Rename to Current_Task_Layer
task_layer_name: bpy.props.EnumProperty(
name="Task Layer Name", items=constants.TASK_LAYER_TYPES
name="Task Layer Name", items=constants.TASK_LAYER_TYPES_ENUM_ITEMS
)
def add_temp_trasnfer_data(self, name, owner, type, obj):
@ -94,7 +94,7 @@ def register():
bpy.types.Scene.asset_pipeline = bpy.props.PointerProperty(type=AssetPipeline)
bpy.types.Object.asset_id_owner = bpy.props.EnumProperty(
name="ID Owner",
items=constants.TASK_LAYER_TYPES,
items=constants.TASK_LAYER_TYPES_ENUM_ITEMS,
)

View File

@ -8,19 +8,12 @@ def draw_transfer_data_type(
"""Draw UI Element for items of a transfer data type"""
if transfer_data == []:
return
name = core.get_dict_tuple_item(
constants.TRANSFER_DATA_TYPES, transfer_data[0].type
)[1]
name, icon = constants.TRANSFER_DATA_TYPES[transfer_data[0].type]
box = layout.box()
icon = core.get_dict_tuple_item(
constants.TRANSFER_DATA_ICONS, transfer_data[0].type
)[1]
box.label(text=name, icon=icon)
for transfer_info in transfer_data:
owner = core.get_dict_tuple_item(
constants.TASK_LAYER_TYPES, transfer_info.owner
)[1]
box.label(text=f"{transfer_info.name}: '{owner}'")
owner_tl_ui_name = constants.TASK_LAYER_TYPES[transfer_info.owner]
box.label(text=f"{transfer_info.name}: '{owner_tl_ui_name}'")
def draw_transfer_data(

View File

@ -65,10 +65,8 @@ class ASSETPIPE_ownership_inspector(bpy.types.Panel):
obj = context.active_object
transfer_data = obj.transfer_data_ownership
layout = layout.box()
owner = core.get_dict_tuple_item(
constants.TASK_LAYER_TYPES, obj.asset_id_owner
)[1]
layout.label(text=f"{obj.name}: '{owner}'", icon="OBJECT_DATA")
owner_tl_ui_name = constants.TASK_LAYER_TYPES[obj.asset_id_owner]
layout.label(text=f"{obj.name}: '{owner_tl_ui_name}'", icon="OBJECT_DATA")
transfer_ui.draw_transfer_data(transfer_data, layout)