Asset Pipeline v2 #145
@ -3,8 +3,8 @@ from .. import constants
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def get_local_task_layers():
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def get_local_task_layers():
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local_task_layer_strings = bpy.context.scene.asset_pipeline.local_task_layers
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local_task_layers = bpy.context.scene.asset_pipeline.local_task_layers
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return [string for string in local_task_layer_strings.split(",") if string != ""]
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return [task_layer.name for task_layer in local_task_layers]
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def get_default_task_layer(td_type: str, name=""):
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def get_default_task_layer(td_type: str, name=""):
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@ -48,22 +48,21 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
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def invoke(self, context: bpy.types.Context, event):
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def invoke(self, context: bpy.types.Context, event):
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# Dynamically Create Task Layer Bools
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# Dynamically Create Task Layer Bools
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task_layer_settings = context.scene.asset_pipeline.task_layer_settings
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all_task_layers = context.scene.asset_pipeline.all_task_layers
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task_layer_settings.clear()
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all_task_layers.clear()
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for task_layer_key in constants.TASK_LAYER_TYPES.keys():
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for task_layer_key in constants.TASK_LAYER_TYPES.keys():
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if task_layer_key == "NONE":
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if task_layer_key == "NONE":
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continue
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continue
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transfer_data_item = task_layer_settings.add()
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new_task_layer = all_task_layers.add()
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transfer_data_item.name = constants.TASK_LAYER_TYPES[task_layer_key]
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new_task_layer.name = task_layer_key
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transfer_data_item.key = task_layer_key
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return context.window_manager.invoke_props_dialog(self, width=400)
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return context.window_manager.invoke_props_dialog(self, width=400)
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def draw(self, context: bpy.types.Context):
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def draw(self, context: bpy.types.Context):
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box = self.layout.box()
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box = self.layout.box()
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task_layer_settings = context.scene.asset_pipeline.task_layer_settings
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all_task_layers = context.scene.asset_pipeline.all_task_layers
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box.label(text="Choose Which Task Layers will be local the current file")
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box.label(text="Choose Which Task Layers will be local the current file")
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for task_layer_bool in task_layer_settings:
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for task_layer_bool in all_task_layers:
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box.prop(task_layer_bool, "is_local", text=task_layer_bool.name)
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box.prop(task_layer_bool, "is_local", text=task_layer_bool.name)
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self.layout.prop(self, "create_files")
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self.layout.prop(self, "create_files")
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@ -74,13 +73,13 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
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self._dir = bpy.path.abspath(asset_pipe.dir)
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self._dir = bpy.path.abspath(asset_pipe.dir)
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self._prefix = asset_pipe.prefix
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self._prefix = asset_pipe.prefix
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task_layer_settings = context.scene.asset_pipeline.task_layer_settings
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all_task_layers = context.scene.asset_pipeline.all_task_layers
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local_tls = []
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local_tls = []
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for task_layer_bool in task_layer_settings:
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for task_layer_bool in all_task_layers:
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if task_layer_bool.is_local:
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if task_layer_bool.is_local:
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local_tls.append(task_layer_bool.key)
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local_tls.append(task_layer_bool.name)
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if not any(task_layer_bool.is_local for task_layer_bool in task_layer_settings):
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if not any(task_layer_bool.is_local for task_layer_bool in all_task_layers):
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self.report(
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self.report(
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{'ERROR'},
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{'ERROR'},
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"Please select at least one task layer to be local to the current file",
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"Please select at least one task layer to be local to the current file",
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@ -93,7 +92,8 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
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for publish_type in constants.PUBLISH_KEYS:
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for publish_type in constants.PUBLISH_KEYS:
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os.mkdir(os.path.join(asset_path, publish_type))
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os.mkdir(os.path.join(asset_path, publish_type))
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# Setup New File
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# Setup Base File
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asset_pipe = context.scene.asset_pipeline
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asset_pipe = context.scene.asset_pipeline
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asset_pipe.is_asset_pipeline_file = True
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asset_pipe.is_asset_pipeline_file = True
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bpy.data.collections.new(self._name)
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bpy.data.collections.new(self._name)
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@ -104,11 +104,16 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
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asset_pipe.prefix = self._prefix
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asset_pipe.prefix = self._prefix
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starting_file = ""
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starting_file = ""
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local_tls_string = ""
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for task_layer in local_tls:
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local_tls_string += task_layer + ","
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asset_pipe.local_task_layers = local_tls_string
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first_file = os.path.join(asset_path, Path(bpy.data.filepath).name)
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first_file = os.path.join(asset_path, Path(bpy.data.filepath).name)
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local_task_layers = context.scene.asset_pipeline.local_task_layers
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# Update Local Task Layers for New File
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local_task_layers.clear()
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for task_layer in all_task_layers:
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if task_layer.is_local == True:
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new_local_task_layer = local_task_layers.add()
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new_local_task_layer.name = task_layer.name
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bpy.ops.wm.save_as_mainfile(filepath=first_file, copy=True)
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bpy.ops.wm.save_as_mainfile(filepath=first_file, copy=True)
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starting_file = first_file
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starting_file = first_file
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@ -121,8 +126,6 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
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self._name + "." + constants.TASK_LAYER_TYPES[task_layer_key] + ".blend"
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self._name + "." + constants.TASK_LAYER_TYPES[task_layer_key] + ".blend"
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)
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)
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asset_pipe.local_task_layers = task_layer_key + ","
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# Remove Data From Newly Created Files that aren't the user's main file
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# Remove Data From Newly Created Files that aren't the user's main file
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for col in bpy.data.collections:
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for col in bpy.data.collections:
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if not col == asset_col:
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if not col == asset_col:
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@ -134,8 +137,11 @@ class ASSETPIPE_OT_create_new_asset(bpy.types.Operator):
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do_local_ids=True, do_linked_ids=False, do_recursive=True
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do_local_ids=True, do_linked_ids=False, do_recursive=True
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)
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)
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local_task_layers.clear()
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new_local_task_layer = local_task_layers.add()
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new_local_task_layer.name = task_layer_key
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task_layer_file = os.path.join(asset_path, name)
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task_layer_file = os.path.join(asset_path, name)
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asset_pipe.local_task_layers = task_layer_key + ","
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bpy.ops.wm.save_as_mainfile(filepath=task_layer_file, copy=True)
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bpy.ops.wm.save_as_mainfile(filepath=task_layer_file, copy=True)
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# Create intial publish based on task layers.
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# Create intial publish based on task layers.
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@ -1,5 +1,6 @@
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import bpy
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import bpy
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from . import constants
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from . import constants
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from .merge.task_layer import get_local_task_layers
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""" NOTE Items in these properties groups should be generated by a function that finds the
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""" NOTE Items in these properties groups should be generated by a function that finds the
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avaliable task layers from the task_layer_defaults.json file that needs to be created.
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avaliable task layers from the task_layer_defaults.json file that needs to be created.
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@ -36,7 +37,6 @@ class AssetTransferDataTemp(bpy.types.PropertyGroup):
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class TaskLayerSettings(bpy.types.PropertyGroup):
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class TaskLayerSettings(bpy.types.PropertyGroup):
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is_local: bpy.props.BoolProperty(name="Task Layer is Local", default=False)
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is_local: bpy.props.BoolProperty(name="Task Layer is Local", default=False)
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key: bpy.props.StringProperty(name="Key for Task Layer", default="")
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class AssetPipeline(bpy.types.PropertyGroup):
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class AssetPipeline(bpy.types.PropertyGroup):
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@ -79,7 +79,8 @@ class AssetPipeline(bpy.types.PropertyGroup):
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name="Prefix", description="Prefix for new Asset", default=""
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name="Prefix", description="Prefix for new Asset", default=""
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)
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)
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task_layer_settings: bpy.props.CollectionProperty(type=TaskLayerSettings)
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all_task_layers: bpy.props.CollectionProperty(type=TaskLayerSettings)
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local_task_layers: bpy.props.CollectionProperty(type=TaskLayerSettings)
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classes = (
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classes = (
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