Asset Pipeline v2 #145
@ -532,8 +532,6 @@ def init_attributes(scene, obj):
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task_layer_name = scene.asset_pipeline.task_layer_name
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type_key = constants.ATTRIBUTE_KEY
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for atttribute in attributes_get_editable(obj.data.attributes):
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if atttribute.is_required or atttribute.is_internal:
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continue
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# Only add new ownership transfer_info if vertex group doesn't have an owner
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matches = transfer_core.check_transfer_data_entry(
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transfer_data, atttribute.name, type_key
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