Asset Pipeline v2 #145
@ -174,3 +174,10 @@ def import_data_from_lib(
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)
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return eval(f"bpy.data.{data_category}['{data_name}']")
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def get_task_layer_name_from_file():
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file_name = bpy.path.basename(bpy.context.blend_data.filepath)
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task_layer_name = file_name.split(".")[-2]
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if task_layer_name in constants.TASK_LAYER_KEYS:
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return task_layer_name
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@ -9,13 +9,6 @@ def get_parent_col_name():
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return "CH-chr_test" # TODO Replace Hard Coded Value
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def get_task_layer_name_from_file():
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file_name = bpy.path.basename(bpy.context.blend_data.filepath)
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task_layer_name = file_name.split(".")[-2]
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if task_layer_name in constants.TASK_LAYER_KEYS:
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return task_layer_name
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class ASSETPIPE_OT_sync_with_publish(bpy.types.Operator):
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bl_idname = "assetpipe.sync_with_publish"
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bl_label = "Sync with Publish"
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@ -44,7 +37,7 @@ class ASSETPIPE_OT_sync_with_publish(bpy.types.Operator):
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if not local_col:
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self.report({'ERROR'}, "Top level collection could not be found")
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return {'CANCELLED'}
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task_layer_name = get_task_layer_name_from_file()
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task_layer_name = core.get_task_layer_name_from_file()
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if not task_layer_name:
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self.report({'ERROR'}, "Current File Name doesn't contain valid task layer")
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return {'CANCELLED'}
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@ -90,7 +83,7 @@ class ASSETPIPE_OT_sync_with_publish(bpy.types.Operator):
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# Find current task Layer
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core.set_ownership(self._new_transfer_data)
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current_file = Path(bpy.data.filepath)
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task_layer_name = get_task_layer_name_from_file()
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task_layer_name = core.get_task_layer_name_from_file()
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if not task_layer_name:
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self.report({'ERROR'}, "Current File Name doesn't contain valid task layer")
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return {'CANCELLED'}
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@ -122,6 +115,10 @@ class ASSETPIPE_OT_sync_with_publish(bpy.types.Operator):
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file_path = file.__str__()
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bpy.ops.wm.open_mainfile(filepath=file_path)
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# SKIP DEPRECIATED FILES
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if context.scene.asset_status.is_depreciated:
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continue
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local_tls = [
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item for item in constants.TASK_LAYER_KEYS if item != task_layer_name
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]
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@ -1,10 +1,19 @@
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import bpy
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from . import constants
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""" NOTE Items in these properties groups should be generated by a function that finds the
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avaliable task layers from the task_layer_defaults.json file that needs to be created.
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"""
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class ASSET_STATUS(bpy.types.PropertyGroup):
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is_depreciated: bpy.props.BoolProperty(
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name="Depreciated",
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description="Depreciated files do not recieve any updates when syncing from a task layer",
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default=False,
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)
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from . import constants
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@ -19,7 +28,10 @@ class ASSETOWNERSHIP(bpy.types.PropertyGroup):
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)
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classes = (ASSETOWNERSHIP,)
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classes = (
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ASSETOWNERSHIP,
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ASSET_STATUS,
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)
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def register():
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@ -28,6 +40,7 @@ def register():
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bpy.types.Object.transfer_data_ownership = bpy.props.CollectionProperty(
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type=ASSETOWNERSHIP
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)
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bpy.types.Scene.asset_status = bpy.props.PointerProperty(type=ASSET_STATUS)
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bpy.types.Object.asset_id_owner = bpy.props.EnumProperty(
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name="ID Owner",
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items=constants.TASK_LAYER_ITEMS,
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@ -1,5 +1,7 @@
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import bpy
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from . import core, constants
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class ASSETPIPE_PT_TestUI(bpy.types.Panel):
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bl_space_type = 'VIEW_3D'
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@ -8,6 +10,7 @@ class ASSETPIPE_PT_TestUI(bpy.types.Panel):
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bl_label = "Test UI"
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def draw(self, context: bpy.types.Context) -> None:
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layout = self.layout
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self.layout.label(
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text=f"Active Task Layer: {context.collection.name.split('.')[-1]}"
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)
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@ -31,6 +34,14 @@ class ASSETPIPE_PT_TestUI(bpy.types.Panel):
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text=f"{my_item.name} : {my_item.owner} : {my_item.id_data.name}"
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)
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# UI ONLY FOR PUBLISHED FILES
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task_layer_name = core.get_task_layer_name_from_file()
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if task_layer_name not in constants.TASK_LAYER_KEYS:
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status = context.scene.asset_status
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box = layout.box()
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box.label(text="Published File Settings")
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box.prop(status, "is_depreciated")
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classes = (ASSETPIPE_PT_TestUI,)
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