Scripts: Re-Sync Blend Files #240

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Sebastian Parborg merged 8 commits from TinyNick/blender-studio-pipeline:feature/resync_all_files into main 2024-02-22 16:21:03 +01:00
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#!/usr/bin/env python3
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from pathlib import Path
import argparse
import os
import platform
import subprocess
import sys
import json
from typing import List
import time
def cancel_program(message: str) -> None:
"""Cancel Execution of this file"""
print(message)
sys.exit(0)
parser = argparse.ArgumentParser()
parser.add_argument(
"path",
help="Path folder on which to perform crawl.",
)
def get_bbatch_script_path() -> str:
"""Returns path to script that runs with bbatch"""
dir = Path(__file__).parent.absolute()
return str(dir.joinpath("resync_blend_file.py"))
def get_blender_path(project_path: Path) -> str:
"""Get the path to a project's blender executable
Args:
project_path (Path): Path Object, containing project's root path
Returns:
str: Path to blender executable as a string
"""
local_blender_path = project_path.joinpath('local').joinpath('blender')
if not local_blender_path.exists():
return
system_name = platform.system().lower()
blender_path_base = local_blender_path / system_name
if system_name == 'linux':
blender_path = blender_path_base / 'blender'
elif system_name == 'darwin':
blender_path = blender_path_base / 'Blender.app' / 'Contents' / 'MacOS' / 'Blender'
elif system_name == 'windows':
blender_path = blender_path_base / 'blender.exe'
return str(blender_path.absolute())
def get_files_to_crawl(project_path: str): # -> returns list of strings
blend_files = [
f for f in Path(project_path).glob("**/*") if f.is_file() and f.suffix == ".blend"
]
epoch_time = int(time.time())
resync_blend_files = []
for blend_file in blend_files:
elapse_time = epoch_time - os.path.getctime(blend_file)
# if file hasn't been saved in more than 24 hours, resync
if not elapse_time > 86400:
print("Skipping recently saved file:", str(blend_file))
continue
resync_blend_files.append(blend_file)
return resync_blend_files
def main():
"""Resync Blender Files in a given folder"""
args = parser.parse_args()
project_path = Path(args.path)
if not project_path.exists():
cancel_program("Provided Path does not exist")
script_path = get_bbatch_script_path()
files_to_craw = get_files_to_crawl(project_path)
if len(files_to_craw) < 1:
cancel_program("No Files to resync")
project_blender = get_blender_path(project_path)
os.chdir("../bbatch")
print("Resyncing Files...")
cmd_list = [
'python',
'-m',
'bbatch',
"--nosave",
"--recursive",
'--script',
script_path,
]
for item in files_to_craw:
cmd_list.insert(3, item)
if project_blender:
cmd_list.append('--exec')
cmd_list.append(project_blender)
with open('/tmp/resync_log.txt', 'w') as log:
# TODO Debug why logging isn't working as expected
process = subprocess.Popen(cmd_list, stdout=log, shell=False) # stderr=log,
# process = subprocess.Popen(cmd_list, shell=False)
if process.wait() != 0:
cancel_program(f"Resync Failed!")
print("Resync Completed Successfully")
return 0
if __name__ == "__main__":
main()