Blender Kitsu: Use new Kitsu Context UI in Multi Edit / Metadata #280
@ -20,7 +20,7 @@
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import bpy
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from .. import cache, prefs, ui
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from .. import cache, prefs, ui, bkglobals
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from ..sqe import checkstrip
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from ..context import core as context_core
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from ..logger import LoggerFactory
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@ -366,6 +366,8 @@ class KITSU_PT_sqe_shot_tools(bpy.types.Panel):
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"""
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addon_prefs = prefs.addon_prefs_get(context)
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active_project = cache.project_active_get()
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nr_of_shots = len(context.selected_sequences)
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noun = get_selshots_noun(nr_of_shots)
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@ -374,12 +376,15 @@ class KITSU_PT_sqe_shot_tools(bpy.types.Panel):
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box = layout.box()
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box.label(text="Multi Edit", icon="PROPERTIES")
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if active_project.production_type == bkglobals.KITSU_TV_PROJECT:
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if not cache.episode_active_get():
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box.label(text="Please Set Active Episode", icon="ERROR")
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return
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# Sequence
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# TODO: use link sequence operator instead or sequence_enum ?
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col = box.column()
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sub_row = col.row(align=True)
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# Sub_row.prop(context.window_manager, "sequence_name_display").
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sub_row.prop(context.window_manager, "sequence_enum", text="Sequence")
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sub_row.prop(context.window_manager, "selected_sequence_name", text="Sequence")
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sub_row.operator(KITSU_OT_sqe_push_new_sequence.bl_idname, text="", icon="ADD")
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# Counter.
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