Brushstroke Tools: Initial Version #328
@ -2,6 +2,8 @@ import bpy
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from . import utils, settings
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from . import utils, settings
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import os
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import os
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def update_resource_path(self, context):
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utils.update_asset_lib_path()
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class BSBST_OT_copy_resources_to_path(bpy.types.Operator):
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class BSBST_OT_copy_resources_to_path(bpy.types.Operator):
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"""
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"""
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Remove the active Style Preset Library.
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Remove the active Style Preset Library.
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@ -34,7 +36,7 @@ class BSBST_OT_copy_resources_to_path(bpy.types.Operator):
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class BSBST_preferences(bpy.types.AddonPreferences):
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class BSBST_preferences(bpy.types.AddonPreferences):
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bl_idname = __package__
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bl_idname = __package__
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resource_path: bpy.props.StringProperty(name='Resource Directory', subtype='DIR_PATH', )
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resource_path: bpy.props.StringProperty(name='Resource Directory', subtype='DIR_PATH', update=update_resource_path)
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import_relative_path: bpy.props.BoolProperty(name='Relative Path', default=True)
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import_relative_path: bpy.props.BoolProperty(name='Relative Path', default=True)
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import_method: bpy.props.EnumProperty(name='Import Method', default='APPEND',
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import_method: bpy.props.EnumProperty(name='Import Method', default='APPEND',
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items= [('APPEND', 'Append', 'Append data-blocks and pack image data as local to this file.', 'APPEND_BLEND', 0),\
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items= [('APPEND', 'Append', 'Append data-blocks and pack image data as local to this file.', 'APPEND_BLEND', 0),\
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@ -249,7 +249,7 @@ def ensure_resources():
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def register_asset_lib():
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def register_asset_lib():
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asset_libs = bpy.context.preferences.filepaths.asset_libraries
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asset_libs = bpy.context.preferences.filepaths.asset_libraries
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if asset_lib_name in [a.name for a in asset_libs]:
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if asset_lib_name in [a.name for a in asset_libs]:
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return
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return asset_libs[asset_lib_name]
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lib = asset_libs.new()
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lib = asset_libs.new()
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lib.name = asset_lib_name
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lib.name = asset_lib_name
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lib.path = get_resource_directory()
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lib.path = get_resource_directory()
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@ -262,6 +262,14 @@ def unregister_asset_lib():
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return
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return
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asset_libs.remove(lib)
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asset_libs.remove(lib)
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def update_asset_lib_path():
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asset_libs = bpy.context.preferences.filepaths.asset_libraries
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if asset_lib_name not in [a.name for a in asset_libs]:
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register_asset_lib()
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return
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lib = asset_libs[asset_lib_name]
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lib.path = get_resource_directory()
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def transfer_modifier(modifier_name, target_obj, source_obj):
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def transfer_modifier(modifier_name, target_obj, source_obj):
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"""
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"""
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Core taken from https://projects.blender.org/studio/blender-studio-pipeline
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Core taken from https://projects.blender.org/studio/blender-studio-pipeline
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