Brushstroke Tools: Initial Version #328
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@ -170,12 +170,17 @@ def draw_material_settings(layout, material, surface_object=None):
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# draw opacity options
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try:
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n1 = material.node_tree.nodes['Use Strength']
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n2 = material.node_tree.nodes['Opacity']
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n1 = material.node_tree.nodes.get('Use Strength')
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n2 = material.node_tree.nodes.get('Opacity')
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n3 = material.node_tree.nodes.get('Backface Culling')
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box = material_panel.box()
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box.prop(n1, 'mute', text='Use Brush Strength', invert_checkbox=True)
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box.prop(n2.inputs[0], 'default_value', text='Opacity')
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if n1:
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box.prop(n1, 'mute', text='Use Brush Strength', invert_checkbox=True)
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if n2:
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box.prop(n2.inputs[0], 'default_value', text='Opacity')
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if n3:
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box.prop(n3, 'mute', text='Backface Culling', invert_checkbox=True)
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except:
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pass
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