Brushstroke Tools: Initial Version #328
@ -17,6 +17,9 @@ def register():
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# Add addon asset library
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utils.register_asset_lib()
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# Get available brush styles
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#utils.refresh_brushstroke_styles(bpy.context)
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def unregister():
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# un-register modules
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for m in reversed(modules):
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@ -4,6 +4,18 @@ import os
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def update_resource_path(self, context):
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utils.update_asset_lib_path()
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class BSBST_OT_refresh_brushstroke_styles(bpy.types.Operator):
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"""
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"""
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bl_idname = "brushstroke_tools.refresh_styles"
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bl_label = "Refresh Brushstroke Styles"
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bl_description = "Refresh available brushstroke styles from library."
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bl_options = {"REGISTER", "UNDO"}
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def execute(self, context):
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utils.refresh_brushstroke_styles(context)
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return {"FINISHED"}
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class BSBST_OT_copy_resources_to_path(bpy.types.Operator):
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"""
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Copy Resources to Directory.
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@ -33,6 +45,10 @@ class BSBST_OT_copy_resources_to_path(bpy.types.Operator):
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layout.label(text='This will overwrite files in the target directory!', icon='ERROR')
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layout.label(text=utils.get_resource_directory())
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class BSBST_brush_style(bpy.types.PropertyGroup):
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name: bpy.props.StringProperty(default='')
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file_path: bpy.props.StringProperty(default='')
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class BSBST_preferences(bpy.types.AddonPreferences):
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bl_idname = __package__
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@ -42,6 +58,7 @@ class BSBST_preferences(bpy.types.AddonPreferences):
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items= [('APPEND', 'Append', 'Append data-blocks and pack image data as local to this file.', 'APPEND_BLEND', 0),\
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('LINK', 'Link', 'Link data-blocks from resource directory.', 'LINK_BLEND', 1),
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])
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brush_styles: bpy.props.CollectionProperty(type=BSBST_brush_style)
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def draw(self, context):
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layout = self.layout
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@ -90,8 +107,10 @@ class BSBST_preferences(bpy.types.AddonPreferences):
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classes = [
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BSBST_brush_style,
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BSBST_preferences,
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BSBST_OT_copy_resources_to_path,
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BSBST_OT_refresh_brushstroke_styles,
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]
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def register():
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@ -124,22 +124,12 @@ def set_active_context_brushstrokes_index(self, value):
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def get_brush_style(self):
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name = self.node_tree.nodes['Brush Style'].node_tree.name
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return '.'.join(name.split('.')[1:])
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return name
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def set_brush_style(self, value):
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ng = bpy.data.node_groups.get(f'BSBST-brushstroke.{value}')
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ng = bpy.data.node_groups.get(f'{value}')
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self.node_tree.nodes['Brush Style'].node_tree = ng
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self["brush_style"] = value
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def get_brush_style_items(self, context, edit_text):
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items = []
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for ng in bpy.data.node_groups:
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if not ng.type == 'SHADER':
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continue
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if not ng.name.startswith('BSBST-brushstroke.'):
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continue
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items += [('.'.join(ng.name.split('.')[1:]), ng.name)]
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return items
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def link_context_type_items(self, context):
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items = [
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@ -250,7 +240,7 @@ def register():
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bpy.utils.register_class(c)
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bpy.types.Scene.BSBST_settings = bpy.props.PointerProperty(type=BSBST_Settings)
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bpy.types.Object.modifier_info = bpy.props.CollectionProperty(type=BSBST_modifier_info)
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bpy.types.Material.brush_style = bpy.props.StringProperty(get=get_brush_style, set=set_brush_style, search=get_brush_style_items, search_options={'SORT'})
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bpy.types.Material.brush_style = bpy.props.StringProperty(get=get_brush_style, set=set_brush_style, search_options={'SORT'})
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bpy.app.handlers.depsgraph_update_post.append(utils.find_context_brushstrokes)
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@ -125,6 +125,8 @@ def draw_panel_ui_recursive(panel, panel_name, mod, items, display_mode, hide_pa
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col.prop(s, 'hide_ui', icon_only=True, icon='UNPINNED' if s.hide_ui else 'PINNED', emboss=False)
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def draw_material_settings(layout, material, surface_object=None):
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addon_prefs = bpy.context.preferences.addons[__package__].preferences
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layout.prop(material, 'diffuse_color', text='Viewport Color')
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# draw color options
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try:
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@ -202,7 +204,9 @@ def draw_material_settings(layout, material, surface_object=None):
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brush_header, brush_panel = layout.panel('brush_panel', default_closed = True)
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brush_header.label(text='Brush Style', icon='BRUSHES_ALL')
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if brush_panel:
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brush_panel.prop(material, 'brush_style', text='', icon='BRUSHES_ALL')
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row = brush_panel.row(align=True)
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row.prop_search(material, 'brush_style', addon_prefs, 'brush_styles', text='', icon='BRUSHES_ALL')
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row.operator('brushstroke_tools.refresh_styles', text='', icon='FILE_REFRESH')
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brush_panel.template_node_inputs(n2)
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except:
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pass
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@ -294,6 +294,13 @@ def update_asset_lib_path():
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lib = asset_libs[asset_lib_name]
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lib.path = get_resource_directory()
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def refresh_brushstroke_styles(context):
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addon_prefs = context.preferences.addons[__package__].preferences
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for ng in bpy.data.node_groups:
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if 'BSBST-brushstroke' in ng.keys():
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b_style = addon_prefs.brush_styles.add()
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b_style.name = ng.name
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def transfer_modifier(modifier_name, target_obj, source_obj):
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"""
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Core taken from https://projects.blender.org/studio/blender-studio-pipeline
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