Include Addon READMEs in Pipeline Docs #49
@ -2,6 +2,13 @@
|
|||||||
|
|
||||||
Miscellaneous operators and tools requested by Blender Studio Animators.
|
Miscellaneous operators and tools requested by Blender Studio Animators.
|
||||||
|
|
||||||
|
## Table of Contents
|
||||||
|
- [Features](#features)
|
||||||
|
- [Select Similar Curves](#select-similar-curves)
|
||||||
|
- [Lock Curves](#lock-curves)
|
||||||
|
- [Easy Constraints](#easy-constraints)
|
||||||
|
|
||||||
|
## Features
|
||||||
### Select Similar Curves
|
### Select Similar Curves
|
||||||
|
|
||||||
Location: Graph Editor -> Select -> Select Similar Curves
|
Location: Graph Editor -> Select -> Select Similar Curves
|
||||||
|
@ -1,4 +1,11 @@
|
|||||||
# Bone Gizmos
|
# Bone Gizmos
|
||||||
|
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [What are Bone Gizmos?](#what-are-bone-gizmos)
|
||||||
|
- [Using Bone Gizmos](#using-bone-gizmos)
|
||||||
|
- [Rigger UX](#rigger-ux)
|
||||||
|
- [Animator UX](#animator-ux)
|
||||||
## What are Bone Gizmos?
|
## What are Bone Gizmos?
|
||||||
This add-on is a prototype for a potential future Mesh Gizmos feature in Blender. See [this](https://developer.blender.org/T92218) task for more details.
|
This add-on is a prototype for a potential future Mesh Gizmos feature in Blender. See [this](https://developer.blender.org/T92218) task for more details.
|
||||||
|
|
||||||
|
@ -1,6 +1,13 @@
|
|||||||
# Cache Manager
|
# Cache Manager
|
||||||
cache-Manager is a Blender Add-on to streamline the alembic cache workflow of assets.
|
cache-Manager is a Blender Add-on to streamline the alembic cache workflow of assets.
|
||||||
|
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [Installation](#installation)
|
||||||
|
- [How to Get Started](#how-to-get-started)
|
||||||
|
- [Features](#features)
|
||||||
|
- [Development](#development)
|
||||||
|
|
||||||
## Disclaimer
|
## Disclaimer
|
||||||
This addon is not used in the production of the Blender-Studio anymore and is not maintained actively.
|
This addon is not used in the production of the Blender-Studio anymore and is not maintained actively.
|
||||||
## Installation
|
## Installation
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
# Contact Sheet
|
# Contact Sheet
|
||||||
Blender Add-on to create a contactsheet from sequence editor strips.
|
Blender Add-on to create a contactsheet from sequence editor strips.
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [Installation](#installation)
|
||||||
|
- [Features](#features)
|
||||||
|
- [Development](#development)
|
||||||
## Installation
|
## Installation
|
||||||
Download or clone this repository.
|
Download or clone this repository.
|
||||||
In the root project folder you will find the 'contactsheet' folder. Place this folder in your Blender addons directory or create a symlink to it.
|
In the root project folder you will find the 'contactsheet' folder. Place this folder in your Blender addons directory or create a symlink to it.
|
||||||
|
@ -1,5 +1,9 @@
|
|||||||
# GeoNode Shape Keys
|
# GeoNode Shape Keys
|
||||||
GeoNode Shape Keys is a Blender Add-on that lets you deform linked and overridden meshes using sculpt mode in a roundabout way using a geometry node set-up. While the current override system doesn't support adding or editing shape keys on overridden meshes, it does allow you to add modifiers, so this add-on leverages that.
|
GeoNode Shape Keys is a Blender Add-on that lets you deform linked and overridden meshes using sculpt mode in a roundabout way using a geometry node set-up. While the current override system doesn't support adding or editing shape keys on overridden meshes, it does allow you to add modifiers, so this add-on leverages that.
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [Installation](#installation)
|
||||||
|
- [How to Use](#how-to-use)
|
||||||
|
|
||||||
## Installation
|
## Installation
|
||||||
Download or clone this repository.
|
Download or clone this repository.
|
||||||
|
@ -1,6 +1,13 @@
|
|||||||
# Grease Pencil Converter
|
# Grease Pencil Converter
|
||||||
grease-converter is a Blender Add-on that can convert annotations to grease pencil objects and vise versa.
|
grease-converter is a Blender Add-on that can convert annotations to grease pencil objects and vise versa.
|
||||||
|
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [Installation](#installation)
|
||||||
|
- [How to get Started](#how-to-get-started)
|
||||||
|
- [Development](#development)
|
||||||
|
|
||||||
|
|
||||||
## Installation
|
## Installation
|
||||||
Download or clone this repository.
|
Download or clone this repository.
|
||||||
In the root project folder you will find the 'grease_converter' folder. Place this folder in your Blender addons directory or create a symlink to it.
|
In the root project folder you will find the 'grease_converter' folder. Place this folder in your Blender addons directory or create a symlink to it.
|
||||||
|
@ -1,5 +1,11 @@
|
|||||||
# Pose Shake Keys
|
# Pose Shake Keys
|
||||||
|
|
||||||
|
## Table of Contents
|
||||||
|
|
||||||
|
- [Basic Workflow](#basic-workflow)
|
||||||
|
- [Example Use Cases](#example-use-cases)
|
||||||
|
|
||||||
|
|
||||||
This addon lets you create shape keys that blend already deformed meshes into a previously stored shape.
|
This addon lets you create shape keys that blend already deformed meshes into a previously stored shape.
|
||||||
It also lets you manage multiple copies of a shape key together. Each copy can have a different vertex group mask, or be applied mirrored around the X axis.
|
It also lets you manage multiple copies of a shape key together. Each copy can have a different vertex group mask, or be applied mirrored around the X axis.
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user