[Blender_Kitsu] Publish VSE Edit as Revision on Kitsu #7
@ -40,7 +40,7 @@ from blender_kitsu.types import (
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Task,
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Task,
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)
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)
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from blender_kitsu.playblast.core import override_render_settings
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from blender_kitsu.playblast.core import override_render_path
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logger = LoggerFactory.getLogger()
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logger = LoggerFactory.getLogger()
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@ -315,11 +315,17 @@ class KITSU_OT_sqe_push_new_edit(bpy.types.Operator):
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bl_label = "Submit New Kitsu Edit Comment"
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bl_label = "Submit New Kitsu Edit Comment"
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bl_description = "Creates a new edit comment on Edit task via ID."
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bl_description = "Creates a new edit comment on Edit task via ID."
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def get_edit_entry_enum(self: Any, context: bpy.types.Context) -> List[Tuple[str, str, str]]:
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edits = gazu.edit.get_all_edits()
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return [(item.get("id"), item.get("name"), f'Created at: "{item.get("created_at")}" {item.get("description")}') for item in edits]
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def get_edit_task_items(self: Any, context: bpy.types.Context) -> List[Tuple[str, str, str]]:
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tasks = gazu.task.all_tasks_for_edit(self.edit_entry)
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return [(item.get("id"), item.get("name"), f'Created at: "{item.get("created_at")}" {item.get("description")}') for item in tasks]
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comment: bpy.props.StringProperty(name="comment")
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comment: bpy.props.StringProperty(name="comment")
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task_id: bpy.props.StringProperty( #TODO Make an Enum (allow user to select both [Edit>Task])
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edit_entry: bpy.props.EnumProperty(name="Edit Entry", items=get_edit_entry_enum)
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name="Task ID",
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task: bpy.props.EnumProperty(name="Edit Tasks", items=get_edit_task_items)
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default='6dec9e11-34c0-408a-b828-6a3c638e191f' #TODO Remove temporary default for testing
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)
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@classmethod
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@classmethod
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def poll(cls, context: bpy.types.Context) -> bool:
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def poll(cls, context: bpy.types.Context) -> bool:
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@ -333,16 +339,16 @@ class KITSU_OT_sqe_push_new_edit(bpy.types.Operator):
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def draw(self, context: bpy.types.Context) -> None:
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def draw(self, context: bpy.types.Context) -> None:
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layout = self.layout
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layout = self.layout
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layout.prop(self, "task_id")
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layout.prop(self, "edit_entry")
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layout.prop(self, "task")
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layout.prop(self, "comment")
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layout.prop(self, "comment")
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def execute(self, context: bpy.types.Context) -> Set[str]:
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def execute(self, context: bpy.types.Context) -> Set[str]:
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render_path = f"{context.scene.kitsu.playblast_dir}{self.name}.mp4" # TODO FIX RENDER PATH/FILENAME
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render_path = f"{context.scene.kitsu.playblast_dir}{self.name}.mp4" # TODO FIX RENDER PATH/FILENAME
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with override_render_settings(self, context, render_path):
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with override_render_path(self, context, render_path):
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bpy.ops.render.opengl(animation=True, sequencer=True)
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bpy.ops.render.opengl(animation=True, sequencer=True)
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gazu.edit.add_comment_on_edit_task(
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gazu.edit.add_comment_on_edit_task(
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self.task_id,
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self.task,
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render_path,
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render_path,
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self.comment
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self.comment
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)
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)
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