VSE: AV-Sync causes caching to fail #58000
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Reference: studio/blender-studio#58000
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System Information
Ubuntu Linux, GTX 1080
Blender Version
Broken: Blender 2.8, 2.79b
Exact steps for others to reproduce the error
How to reproduce:
Setting playback to No Sync makes caching work.
Added subscriber: @fsiddi
Added subscriber: @Hjalti
Added subscriber: @WilliamReynish
Physics caching also doesn't work with this option. It seems like caching in general doesn't work with AV Sync.
Added subscriber: @iss
Changed status from 'Open' to: 'Archived'
I can not confirm this.
With A/V sync enabled, frames are skipped and therefore there are "holes" in the cache. You would have to play section several times to be fully cached.
D3934: VSE cache with frame prefetching (WIP) will make it easier to fill the cache in advance + actually see the cache.
This is not a bug.
Only way around this, is threaded significantly faster rendering and preview drawing.
Prefetching is threaded rendering, so it's just a partial solution.