VSE: Color management and view transform affects frame rate #58001
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Resolved
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Reference: studio/blender-studio#58001
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System Information
macOS 10.14.1, Intel Iris 6100
Blender Version
Broken: Blender 2.8, 2.79b
Short description of error
Added subscribers: @fsiddi, @Hjalti
Added subscriber: @brecht
I believe 2D texture performance may be particularly poor on macOS, compared to other operating systems.
Poor performance with Filmic and 2D Texture is somewhat expected, because this is done on the CPU and the codepath for this is known to be rather slow.
Changed status from 'Open' to: 'Archived'
GLSL is now the default and there have been other sequencer optimizations, which should fix the main issue. Optimizations beyond this I would not consider a bug.