Crash when copying nodes #61572

Closed
opened 2019-02-15 12:40:55 +01:00 by Sam Van Hulle · 13 comments

System Information
Operating system: Linux, Windows
Graphics card: 1080 GTX, 960 GTX

Blender Version
Broken: 872ff507a26c

Short description of error
Blender consistently crashes when copy-pasting nodes.

Exact steps for others to reproduce the error

  • Create some nodes in a material.
  • Copy paste them into another material.
  • Poof!
**System Information** Operating system: Linux, Windows Graphics card: 1080 GTX, 960 GTX **Blender Version** Broken: `872ff507a26c` **Short description of error** Blender consistently crashes when copy-pasting nodes. **Exact steps for others to reproduce the error** - Create some nodes in a material. - Copy paste them into another material. - Poof!
Author

Added subscriber: @frameshift

Added subscriber: @frameshift

blender/blender#61585 was marked as duplicate of this issue

blender/blender#61585 was marked as duplicate of this issue

#61582 was marked as duplicate of this issue

#61582 was marked as duplicate of this issue

blender/blender#61571 was marked as duplicate of this issue

blender/blender#61571 was marked as duplicate of this issue

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk

Confirmed, for me this already hangs in node_clipboard_copy_exec
(probably endless loop because new node is automatically selected....)

assume this is caused by blender/blender@c6e3a20ab6, checking...

Confirmed, for me this already hangs in `node_clipboard_copy_exec` (probably endless loop because new node is automatically selected....) assume this is caused by blender/blender@c6e3a20ab6, checking...

Added subscriber: @ivan-platonov

Added subscriber: @ivan-platonov

This issue was referenced by blender/blender@7e3a395d86

This issue was referenced by blender/blender@7e3a395d86737b82a1735eeb355c60e9eb29ebcf

This comment here (from blender/blender@c6e3a20ab6):

this node is virtual, detached from any actual Blender data currently.

is actually not true in its current state (node is added to the nodetree).
Just pass NULL to BKE_node_copy_ex should do it: D4360

This comment here (from blender/blender@c6e3a20ab6): > this node is virtual, detached from any actual Blender data currently. is actually not true in its current state (node is added to the nodetree). Just pass NULL to `BKE_node_copy_ex` should do it: [D4360](https://archive.blender.org/developer/D4360)
Bastien Montagne was assigned by Philipp Oeser 2019-02-15 14:49:56 +01:00

Added subscriber: @FredericoMartins

Added subscriber: @FredericoMartins

Added subscriber: @JulienKaspar

Added subscriber: @JulienKaspar

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Added subscriber: @Renderbicks

Added subscriber: @Renderbicks
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Reference: studio/blender-studio#61572
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