Linked armatures can't drive mesh visibility #64705
Labels
No Label
Priority
High
Priority
Low
Priority
Normal
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Content
Type
Design
Type
Report
Type
To Do
Type
Web Development
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: studio/blender-studio#64705
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Xbuntu / AMD
Blender Version
59b7f3a16463
Short description of error
You can drive mesh visibility with an armature but if you link it to another file then the drivers stop working.
Exact steps for others to reproduce the error
Open "hiding_bug.blend" hiding_bug.blend
Go into pose mode
Select the master bone
In properties, toggle on and off the three different properties (head, chest and torso)
...they all get hidden and unhidden as expected...
Create a new file and link in the "GRP-Suzanne" collection from the "hiding_bug.blend" file
Create a proxy for "RIG-Suzanne"
Go into pose mode and select the master bone
In properties, toggle on and off the three different properties (head, chest and torso)
...nothing happens...
Added subscriber: @Hjalti
Added subscriber: @zixh
This issue was referenced by blender/blender@9123595b52
Changed status from 'Open' to: 'Resolved'