WIP: Single-frame job compiler #104194
@ -5,18 +5,17 @@ const JOB_TYPE = {
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settings: [
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// Settings for artists to determine:
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{ key: "frame", type: "int32", required: true, eval: "C.scene.frame_current",
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description: "Frame to render"},
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{ key: "tile_size", type: "int32", default: 5, propargs: {min: 1, max: 100}, description: "Tile size for each Task (sizes are in % of each dimension)",
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visible: "submission" },
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description: "Frame to render" },
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{ key: "tile_size", type: "int32", default: 5, propargs: {min: 1, max: 100}, description: "Tile size for each Task (sizes are in % of each dimension)" },
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// render_output_root + add_path_components determine the value of render_output_path.
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{ key: "render_output_root", type: "string", subtype: "dir_path", required: true, visible: "submission",
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description: "Base directory of where render output is stored. Will have some job-specific parts appended to it"},
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description: "Base directory of where render output is stored. Will have some job-specific parts appended to it" },
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{ key: "add_path_components", type: "int32", required: true, default: 0, propargs: {min: 0, max: 32}, visible: "submission",
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description: "Number of path components of the current blend file to use in the render output path"},
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description: "Number of path components of the current blend file to use in the render output path" },
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{ key: "render_output_path", type: "string", subtype: "file_path", editable: false,
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eval: "str(Path(abspath(settings.render_output_root), last_n_dir_parts(settings.add_path_components), jobname, 'frame_' + str(settings.frame), '{timestamp}'))",
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description: "Final file path of where render output will be saved"},
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description: "Final file path of where render output will be saved" },
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// Automatically evaluated settings:
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{ key: "blendfile", type: "string", required: true, description: "Path of the Blend file to render", visible: "web" },
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@ -26,9 +25,9 @@ const JOB_TYPE = {
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description: "Toggles OpenImageDenoise" },
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{ key: "image_file_extension", type: "string", required: true, eval: "C.scene.render.file_extension", visible: "hidden",
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description: "File extension used for the final export" },
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{ key: "resolution_x", type: "int32", required: true, eval: "C.scene.render.resolution_x", visible: "hidden"},
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{ key: "resolution_y", type: "int32", required: true, eval: "C.scene.render.resolution_y", visible: "hidden"},
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{ key: "resolution_percentage", type: "int32", required: true, eval: "C.scene.render.resolution_percentage", visible: "hidden"}
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{ key: "resolution_x", type: "int32", required: true, eval: "C.scene.render.resolution_x", visible: "hidden" },
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{ key: "resolution_y", type: "int32", required: true, eval: "C.scene.render.resolution_y", visible: "hidden" },
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{ key: "resolution_percentage", type: "int32", required: true, eval: "C.scene.render.resolution_percentage", visible: "hidden" }
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]
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};
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