Check for number of workers before soft failing the task. #104195
@ -115,3 +115,6 @@ enableRobotsTXT = true
|
||||
[params.geekdocContentLicense]
|
||||
name = "CC BY 4.0 - Blender Foundation"
|
||||
link = "https://creativecommons.org/licenses/by/4.0/"
|
||||
|
||||
[params.flamenco]
|
||||
bugreportURL = "https://projects.blender.org/studio/flamenco/issues/new?template=.gitea%2fissue_template%2fbug.yaml"
|
||||
|
@ -9,7 +9,7 @@ Join the community on the [#flamenco channel][chat] of Blender Chat do discuss
|
||||
development topics. New faces are always welcome!
|
||||
|
||||
{{< button size="large" relref="/development/getting-started" >}}Get Started Developing Flamenco{{< /button >}}
|
||||
{{< button size="large" href="https://projects.blender.org/studio/flamenco/issues/new?template=.gitea%2fissue_template%2fbug.yaml" >}}Report a Bug{{< /button >}}
|
||||
{{< flamenco/reportBugButton size="large" >}}
|
||||
|
||||
If you want to know what kind of work can be done, take a look at the
|
||||
[workboard][workboard].
|
||||
|
@ -110,7 +110,9 @@ hardware.
|
||||
|
||||
## Why do I get an Error Performing BAT Pack Message?
|
||||
|
||||
As of yet, we've only encountered the issue below on Windows installations.
|
||||
As of yet, we've only encountered the issue below on Windows installations. If
|
||||
you get this issue, please {{< flamenco/reportBugLink size="small" >}}let us
|
||||
know{{< /flamenco/reportBugLink >}} so that it can be properly investigated.
|
||||
|
||||
```
|
||||
Error performing BAT pack: [WinError 267] The directory name is invalid:
|
||||
@ -120,8 +122,7 @@ Error performing BAT pack: [WinError 267] The directory name is invalid:
|
||||
This is most likely some sort of incompatibility that occurs in some cases where
|
||||
you might be using linked assets from an asset library in your project.
|
||||
|
||||
*To fix this you may attempt the following fix:*
|
||||
* Go to **File -> External Data -> Make Paths Relative**
|
||||
* Submit your job again.
|
||||
To work around this issue, try the following:
|
||||
|
||||
That should fix the issue.
|
||||
* In Blender, use File → External Data → Make Paths Relative.
|
||||
* Submit your job again.
|
||||
|
@ -3,18 +3,17 @@ title: Available Third-Party Jobs
|
||||
weight: 1
|
||||
---
|
||||
|
||||
This section contains third-party jobs for Flamenco submitted by the community.
|
||||
|
||||
If you wish to contribute you might consider joining our
|
||||
This section contains third-party job types for Flamenco. These have been
|
||||
submitted by the community. If you wish to contribute, consider joining the
|
||||
[Blender Chat channel][flamencochannel] and chime-in there.
|
||||
|
||||
## How can I create my own Job?
|
||||
## How can I create my own Job Type?
|
||||
|
||||
Check how to create a custom job in our [Job Types][jobtypes] section.
|
||||
This is described [Job Types][jobtypes]. It is recommended to use the
|
||||
[built-in scripts][built-in-scripts] as examples and adjust them from there.
|
||||
|
||||
It's recommended to use the [built-in scripts][built-in-scripts] as examples and build from there.
|
||||
## Third-Party Job Types
|
||||
|
||||
## Third-Party Job List
|
||||
{{< flamenco/toc-children >}}
|
||||
|
||||
[jobtypes]: {{< ref "usage/job-types" >}}
|
||||
|
@ -1,42 +1,43 @@
|
||||
---
|
||||
title: Compositor Nodes and Multi-Platform Storage Paths
|
||||
title: Compositor Nodes
|
||||
weight: 10
|
||||
---
|
||||
|
||||
Job maintained by: Dylan Blanqué
|
||||
*Job type documented and maintained by: [Dylan Blanqué][author].*
|
||||
|
||||
If you need to use Blender's **Compositor** Nodes with *Flamenco*,
|
||||
a Python Script and a Flamenco Job have been contributed to the community.
|
||||
[author]: https://projects.blender.org/Dylan-Blanque
|
||||
|
||||
{{< hint >}}
|
||||
|
||||
This is a community-made job type. It may not reflect the same design as the
|
||||
rest of Flamenco, as it was made for a specific person to solve a specific need.
|
||||
|
||||
{{< /hint >}}
|
||||
|
||||
|
||||
This job type updates Blender's compositor nodes to work with Flamenco.
|
||||
|
||||
You'll need to do the following changes to support this workflow:
|
||||
|
||||
(It's recommended to use a symbolic link to the git repo files)
|
||||
1. Download the [Flamenco Compositor Script ZIP file][compositorrepo] and extract it somewhere.
|
||||
2. Copy `startup_script.py` to the configured Blender File Folder in your shared storage.
|
||||
3. Copy `multi_pass_render.js` to the `scripts` folder in your Flamenco Manager installation folder (create it if it doesn't exist).
|
||||
4. Add these variables to your `flamenco-manager.yaml` file:
|
||||
- `storagePath`: Your NAS path, multi-platform variable.
|
||||
- `jobSubPath`: Where the jobs are stored inside `storagePath`.
|
||||
- `renderSubpath`: Where the render output is stored inside `storagePath`.
|
||||
- `deviceType`: Compute Device Type to force. Do not set the variable if you wish to use whatever is available.
|
||||
5. Submit your job from Blender with the corresponding Multi-Pass Job, it should
|
||||
whatever compositor nodes you have set and correct the paths where necessary.
|
||||
|
||||
1. Clone the [Flamenco Compositor Script repository][compositorrepo]
|
||||
(you'll need to install **git**) or download the files manually to a directory
|
||||
in your Flamenco Manager/Server.
|
||||
```bash
|
||||
git clone https://github.com/dblanque/flamenco-compositor-script.git
|
||||
```
|
||||
2. Copy or make a symbolic link of the **startup_script.py** file.
|
||||
to the configured Blender File Folder in your *Network Attached Storage*.
|
||||
3. Copy or make a symbolic link of the multipass javascript job to the *scripts*
|
||||
folder in your Flamenco Manager Installation (Create it if it doesn't exist).
|
||||
4. Add and configure the required variables from the *example Manager YAML*
|
||||
*Config* to your Flamenco Manager YAML.
|
||||
* **storagePath** - Your NAS path, multi-platform variable.
|
||||
* **jobSubPath** - Where the jobs are stored inside storagePath.
|
||||
* **renderSubpath** - Where the Render Output is stored inside storagePath.
|
||||
* **deviceType** - Compute Device Type to force *do not set the variable if*
|
||||
*you wish to use whatever is available*
|
||||
5. Submit your job from a Blender Client with the corresponding Multi-Pass Job,
|
||||
it should whatever compositor nodes you have set and correct the paths where
|
||||
necessary.
|
||||
[compositorrepo]: https://github.com/dblanque/flamenco-compositor-script/archive/refs/heads/main.zip
|
||||
|
||||
[compositorrepo]: https://github.com/dblanque/flamenco-compositor-script.git
|
||||
{{< hint type=warning >}}
|
||||
This has only been tested in an environment with [Shaman][shaman] enabled, but it should work without Shaman as well.
|
||||
|
||||
[shaman]: {{< ref "/usage/shared-storage/shaman" >}}
|
||||
{{< /hint >}}
|
||||
|
||||
**This has only been tested in an environment with Flamenco Manager and**
|
||||
**Shaman enabled, but it should work without Shaman as well.**
|
||||
|
||||
# Example Configuration Flamenco Manager YAML
|
||||
|
||||
|
@ -0,0 +1,19 @@
|
||||
{{/* This is an adjusted copy of themes/hugo-geekdoc/layouts/shortcodes/button.html */}}
|
||||
{{- $ref := .Page.Site.Params.Flamenco.bugreportURL -}}
|
||||
{{- $class := "" }}
|
||||
{{- $size := default "regular" (.Get "size" | lower) }}
|
||||
|
||||
{{- if not (in (slice "regular" "large" "small") $size) }}
|
||||
{{- $size = "regular" }}
|
||||
{{- end }}
|
||||
|
||||
{{- with .Get "class" }}
|
||||
{{- $class = . }}
|
||||
{{- end }}
|
||||
|
||||
<span class="gdoc-button gdoc-button--{{ $size }}{{ with $class }}{{ printf " %s" . }}{{ end }}">
|
||||
<a
|
||||
class="gdoc-button__link"
|
||||
{{- with $ref }}{{ printf " href=\"%s\"" . | safeHTMLAttr }}{{ end }}
|
||||
>Report a Bug</a>
|
||||
</span>
|
@ -0,0 +1,11 @@
|
||||
{{/* This is an adjusted copy of themes/hugo-geekdoc/layouts/shortcodes/button.html */}}
|
||||
{{- $ref := .Page.Site.Params.Flamenco.bugreportURL -}}
|
||||
{{- $class := "" }}
|
||||
|
||||
{{- with .Get "class" }}
|
||||
{{- $class = . }}
|
||||
{{- end }}
|
||||
|
||||
<a class="{{ with $class }}{{ printf " %s" . }}{{ end }}"
|
||||
{{- with $ref }}{{ printf " href=\"%s\"" . | safeHTMLAttr }}{{ end }}
|
||||
>{{ $.Inner }}</a>
|
Loading…
Reference in New Issue
Block a user