Sync branch magefile with main #104308
@ -25,10 +25,22 @@ else:
|
||||
|
||||
_available_job_types: Optional[list[_AvailableJobType]] = None
|
||||
|
||||
# Enum property value that indicates 'no job type selected'. This is used
|
||||
# because an empty string seems to be handled by Blender as 'nothing', which
|
||||
# never seems to match an enum item even when there is one with "" as its 'key'.
|
||||
_JOB_TYPE_NOT_SELECTED = "-"
|
||||
_JOB_TYPE_NOT_SELECTED_ENUM_ITEM = (
|
||||
_JOB_TYPE_NOT_SELECTED,
|
||||
"Select a Job Type",
|
||||
"",
|
||||
0,
|
||||
0,
|
||||
)
|
||||
|
||||
# Items for a bpy.props.EnumProperty()
|
||||
_job_type_enum_items: list[
|
||||
Union[tuple[str, str, str], tuple[str, str, str, int, int]]
|
||||
] = []
|
||||
] = [_JOB_TYPE_NOT_SELECTED_ENUM_ITEM]
|
||||
|
||||
_selected_job_type_propgroup: Optional[
|
||||
type[job_types_propgroup.JobTypePropertyGroup]
|
||||
@ -106,7 +118,7 @@ def _store_available_job_types(available_job_types: _AvailableJobTypes) -> None:
|
||||
_job_type_enum_items = [
|
||||
(job_type.name, job_type.label, "") for job_type in job_types
|
||||
]
|
||||
_job_type_enum_items.insert(0, ("", "Select a Job Type", "", 0, 0))
|
||||
_job_type_enum_items.insert(0, _JOB_TYPE_NOT_SELECTED_ENUM_ITEM)
|
||||
|
||||
|
||||
def are_job_types_available() -> bool:
|
||||
@ -215,6 +227,7 @@ def discard_flamenco_data():
|
||||
def register() -> None:
|
||||
bpy.types.Scene.flamenco_job_type = bpy.props.EnumProperty(
|
||||
name="Job Type",
|
||||
default=0,
|
||||
items=_get_job_types_enum_items,
|
||||
update=_update_job_type,
|
||||
)
|
||||
|
Loading…
Reference in New Issue
Block a user