Support pausing jobs #104313

Manually merged
Sybren A. Stüvel merged 28 commits from David-Zhang-10/flamenco:paused-job-status into main 2024-07-01 17:53:44 +02:00
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@ -169,7 +169,7 @@ func (sm *StateMachine) jobStatusIfAThenB(
func (sm *StateMachine) updateJobOnTaskStatusCanceled(ctx context.Context, logger zerolog.Logger, job *persistence.Job) error {
David-Zhang-10 marked this conversation as resolved Outdated

I think the function name can be improved. The name shouldJobBePaused describes what should be done by the caller. I always try to pick a function name that matches what the function does. So for this one, I feel that isJobPausingComplete would be better.

Also a documentation comment would be good. In Go, these always start with // {function name} .... It should describe that this returns true when the job status is pause-requested and there are no more active tasks.

I think the function name can be improved. The name `shouldJobBePaused` describes what should be done by the caller. I always try to pick a function name that matches what the function does. So for this one, I feel that `isJobPausingComplete` would be better. Also a documentation comment would be good. In Go, these always start with `// {function name} ...`. It should describe that this returns true when the job status is `pause-requested` and there are no more active tasks.
// If no more tasks can run, cancel the job.
David-Zhang-10 marked this conversation as resolved Outdated

Right now, the structure of the function is such that the entire function body is contained in a conditional. This is not a good idea, as it unnecessarily increases the complexity. Flipping the condition of the first if will un-indent the remaining code:

	if job.Status != api.JobStatusPauseRequested {
		return false, nil
	}

  // rest of the code
Right now, the structure of the function is such that the entire function body is contained in a conditional. This is not a good idea, as it unnecessarily increases the complexity. Flipping the condition of the first `if` will un-indent the remaining code: ```go if job.Status != api.JobStatusPauseRequested { return false, nil } // rest of the code ```
numRunnable, _, err := sm.persist.CountTasksOfJobInStatus(ctx, job,
api.TaskStatusActive, api.TaskStatusQueued, api.TaskStatusSoftFailed)
api.TaskStatusActive, api.TaskStatusQueued, api.TaskStatusSoftFailed, api.TaskStatusPaused)
if err != nil {
return err
}
@ -179,6 +179,16 @@ func (sm *StateMachine) updateJobOnTaskStatusCanceled(ctx context.Context, logge
return sm.JobStatusChange(ctx, job, api.JobStatusCanceled, "canceled task was last runnable task of job, canceling job")
}
numActive, _, err := sm.persist.CountTasksOfJobInStatus(ctx, job, api.TaskStatusActive)
David-Zhang-10 marked this conversation as resolved Outdated

This code block feels a bit out of place. If I understand correctly, this is the flow that this code would handle:

  1. User cancels a task.
  2. There are other tasks that are still runnable but not active (i.e. status in {queued, soft-failed, paused}).
  3. Job is in status pause-requested.

To me this doesn't look like a status in which the pausing was complete.

This logic is also repeated quite a bit below. I think it's better to make a new function responsible for answering the question "is the job pausing, and is that process complete now?", and call that function from the places that need this.

Finally, some reordering can be done to optimise the code. Currently every check will count the tasks in the job, even when job.Status != api.JobStatusPauseRequested. It's good practice to do the cheapest check first, and the most expensive check last.

This code block feels a bit out of place. If I understand correctly, this is the flow that this code would handle: 1. User cancels a task. 2. There are other tasks that are still runnable but not active (i.e. status in `{queued, soft-failed, paused}`). 3. Job is in status `pause-requested`. To me this doesn't look like a status in which the pausing was complete. This logic is also repeated quite a bit below. I think it's better to make a new function responsible for answering the question "_is the job pausing, and is that process complete now?_", and call that function from the places that need this. Finally, some reordering can be done to optimise the code. Currently every check will count the tasks in the job, even when `job.Status != api.JobStatusPauseRequested`. It's good practice to do the cheapest check first, and the most expensive check last.

The comment makes sense to me! The only thing I am confused about is what you meant by "the pausing was complete".

The comment makes sense to me! The only thing I am confused about is what you meant by "the pausing was complete".

The only thing I am confused about is what you meant by "the pausing was complete".

"Pausing is complete" for me means that the work that should be done when the job goes to pause-requested is done, and it can be moved to state paused.

> The only thing I am confused about is what you meant by "the pausing was complete". "Pausing is complete" for me means that the work that should be done when the job goes to `pause-requested` is done, and it can be moved to state `paused`.

So for the pausing to be complete, we need all tasks to be in paused state, including tasks that are runnable but not in active state? In other words, instead of checking the number of active tasks here, we should check if the job has any tasks other than paused?

So for the pausing to be complete, we need all tasks to be in `paused` state, including tasks that are runnable but not in `active` state? In other words, instead of checking the number of active tasks here, we should check if the job has any tasks other than `paused`?
if err != nil {
return err
}
if numActive == 0 && job.Status == api.JobStatusPauseRequested {
// there is no active task, and the job is in pause-requested status, so we can pause the job
logger.Info().Msg("all tasks of job are completed, job is paused")
David-Zhang-10 marked this conversation as resolved Outdated

This log entry is giving the wrong information. If updateJobOnTaskStatusCanceled() is called, a task was cancelled and thus the log message cannot be correct. Same for the job status change reason "all tasks completed".

The same is true for other copies of this code. Don't make your code lie; in a task-failure-handling part of the code, don't make it log "all tasks completed".

This log entry is giving the wrong information. If `updateJobOnTaskStatusCanceled()` is called, a task was cancelled and thus the log message cannot be correct. Same for the job status change reason "all tasks completed". The same is true for other copies of this code. Don't make your code lie; in a task-failure-handling part of the code, don't make it log "all tasks completed".
return sm.JobStatusChange(ctx, job, api.JobStatusPaused, "all tasks completed")
}
return nil
}
@ -203,6 +213,16 @@ func (sm *StateMachine) updateJobOnTaskStatusFailed(ctx context.Context, logger
}
// If the job didn't fail, this failure indicates that at least the job is active.
failLogger.Info().Msg("task failed, but not enough to fail the job")
numActive, _, err := sm.persist.CountTasksOfJobInStatus(ctx, job, api.TaskStatusActive)
if err != nil {
return err
}
if numActive == 0 && job.Status == api.JobStatusPauseRequested {
// there is no active task, and the job is in pause-requested status, so we can pause the job
logger.Info().Msg("all tasks of job are completed, job is paused")
return sm.JobStatusChange(ctx, job, api.JobStatusPaused, "all tasks completed")
}
return sm.jobStatusIfAThenB(ctx, logger, job, api.JobStatusQueued, api.JobStatusActive,
David-Zhang-10 marked this conversation as resolved Outdated

I don't think this is the right structure. The if {} block now contains a copy of the code below it, which is error-prone. There should be one piece of code responsible for one thing. By duplicating this code, there is the chance that one of the copies goes out of sync with the other, introducing hard to reason about bugs.

Also, don't use else after a return, it doesn't mean anything.

Better to just use:

if job.Status == api.JobStatusPauseRequested {
		numActive, _, err := sm.persist.CountTasksOfJobInStatus(ctx, job, api.TaskStatusActive)
		if err != nil {
			return err
		}
		if numActive == 0 {
			// There is no active task, and the job is in pause-requested status, so we can pause the job.
			failLogger.Info().Msg("No more active tasks, job is paused")
			return sm.JobStatusChange(ctx, job, api.JobStatusPaused, "all tasks completed")
		}
}

It'll also make it easier to move the code into a function of its own. It's the same "single responsibility principle" as before: there should be one piece of code that checks whether pausing a job is complete.

I don't think this is the right structure. The `if {}` block now contains a copy of the code below it, which is error-prone. There should be one piece of code responsible for one thing. By duplicating this code, there is the chance that one of the copies goes out of sync with the other, introducing hard to reason about bugs. Also, don't use `else` after a `return`, it doesn't mean anything. Better to just use: ```go if job.Status == api.JobStatusPauseRequested { numActive, _, err := sm.persist.CountTasksOfJobInStatus(ctx, job, api.TaskStatusActive) if err != nil { return err } if numActive == 0 { // There is no active task, and the job is in pause-requested status, so we can pause the job. failLogger.Info().Msg("No more active tasks, job is paused") return sm.JobStatusChange(ctx, job, api.JobStatusPaused, "all tasks completed") } } ``` It'll also make it easier to move the code into a function of its own. It's the same "single responsibility principle" as before: there should be one piece of code that checks whether pausing a job is complete.
"task failed, but not enough to fail the job")
}
@ -473,6 +493,16 @@ func (sm *StateMachine) pauseTasks(
return "", fmt.Errorf("pausing tasks of job %s: %w", job.UUID, err)
}
// If pausing was requested, it has now happened, so the job can transition.
numActive, _, err := sm.persist.CountTasksOfJobInStatus(ctx, job, api.TaskStatusActive)
if err != nil {
return "", fmt.Errorf("error when accessing number of active tasks")
}
if job.Status == api.JobStatusPauseRequested && numActive == 0 {
logger.Info().Msg("all tasks of job paused, job can go to 'paused' status")
return api.JobStatusPaused, nil
}
return api.JobStatusPauseRequested, nil
}