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Cycles: enable normal transformation of lights in Vector Transform node
Cycles: enable normal transformation of lights in Vector Transform node
f7762179ab
Cycles: enable normal transformation of lights in Vector Transform node
ebd431d580
Fix wrong normal transformation in Vector Transform shader node
b29ba95cae
GPv3: Add "(De)select All" operator and keymap
fa0fe6f55e
Refactor: Pass deformed positions to curve selection
693a921f02
Merge branch 'blender-v3.6-release'
b5d445797e
Merge remote-tracking branch 'origin' into microfacet_hair
8eb75deb46
Merge branch 'blender-v3.6-release'
93de57b707
I18N: Updated UI translations from SVN trunk (r6562).
0e20e2320b
Fix compiler error on Metal
6a1aead6d1
Metal: Silence Console Output
Cleanup: EEVEE: simplify computation in #ltc_evaluate_disk_simple
7b33a089be
Cleanup: EEVEE: simplify computation in #ltc_evaluate_disk_simple
0e20e2320b
Fix compiler error on Metal
6a1aead6d1
Metal: Silence Console Output
c1ac3621a9
Cleanup: replace list-base count_at_most with is_single for clarity
aada2800fd
Cleanup: use BLI_strchr_or_end to simplify new-line stepping
Cycles: more efficient and better-behaved sampling of spherical triangles
Weizhen Huang
deleted branch improved_triangle_sampling from weizhen/blender
2023-06-02 16:57:59 +02:00