Weizhen Huang weizhen
  • Joined on 2022-10-03
Weizhen Huang commented on issue blender/blender#95729 2023-03-22 12:03:15 +01:00
cycles normal shading issue with normalmaps and heightmaps

Resolved by dfe7b839bc

Weizhen Huang closed issue blender/blender#56209 2023-03-22 11:34:40 +01:00
Normal map node produces wrong result after reflection fix patch
Weizhen Huang commented on issue blender/blender#56209 2023-03-22 11:34:38 +01:00
Normal map node produces wrong result after reflection fix patch

Resolved by dfe7b839bc

Weizhen Huang deleted branch refactor_light_tree from weizhen/blender 2023-03-21 11:06:55 +01:00
Weizhen Huang pushed to main at blender/blender 2023-03-21 11:06:52 +01:00
17c8e0d309 Refactor Light Tree to improve readability and efficiency
Weizhen Huang merged pull request blender/blender#105931 2023-03-21 11:06:52 +01:00
Refactor Light Tree to improve readability and efficiency
Weizhen Huang pushed to refactor_light_tree at weizhen/blender 2023-03-21 11:05:29 +01:00
c2d7496392 Merge branch 'main' into refactor_light_tree
79a6fd57bc UV: Reduce round-off error during UV Packing in Geometry Nodes
31147c90c4 code_clean: restrict 'use_function_style_cast' edits to C++
db762d5508 Cleanup: various C/C++ code cleanups, use utility macros
e0d05da826 UV: Add option to Pack UVs using the xatlas strategy
Compare 22 commits »
Weizhen Huang commented on pull request blender/blender#105931 2023-03-21 01:24:34 +01:00
Refactor Light Tree to improve readability and efficiency

@blender-bot build windows

Weizhen Huang pushed to refactor_light_tree at weizhen/blender 2023-03-21 00:58:12 +01:00
acc9523712 Update condition for skipping heuristic computation
Weizhen Huang created pull request blender/blender#105931 2023-03-20 18:31:17 +01:00
Refactor Light Tree to improve readability and efficiency
Weizhen Huang created branch refactor_light_tree in weizhen/blender 2023-03-20 18:30:09 +01:00
Weizhen Huang pushed to refactor_light_tree at weizhen/blender 2023-03-20 18:30:09 +01:00
bdf64cb639 Refactor Light Tree to improve readability and efficiency
23c5e06932 Cycles: build Light Tree in parallel
006bc603f8 I18n: translate error messages generated with WM_report() and family
3af5d2f0a8 Merge branch 'blender-v3.5-release'
e9db83a7b0 USD import fix: set active mesh color.
Compare 10 commits »
Weizhen Huang deleted branch parallel_light_tree from weizhen/blender 2023-03-20 18:02:26 +01:00
Weizhen Huang merged pull request blender/blender#105862 2023-03-20 18:02:23 +01:00
Cycles: build Light Tree in parallel
Weizhen Huang pushed to main at blender/blender 2023-03-20 18:02:23 +01:00
23c5e06932 Cycles: build Light Tree in parallel
Weizhen Huang pushed to parallel_light_tree at weizhen/blender 2023-03-20 18:01:09 +01:00
973e367d9b Merge branch 'main' into parallel_light_tree
006bc603f8 I18n: translate error messages generated with WM_report() and family
3af5d2f0a8 Merge branch 'blender-v3.5-release'
e9db83a7b0 USD import fix: set active mesh color.
16fbadde36 Mesh: Replace MLoop struct with generic attributes
Compare 11 commits »
Weizhen Huang pushed to parallel_light_tree at weizhen/blender 2023-03-20 17:54:07 +01:00
86cb473f11 Move Child enum into LightTree class
Weizhen Huang pushed to parallel_light_tree at weizhen/blender 2023-03-20 17:11:49 +01:00
2050a0a615 Modified based on review