Block a user
bed79a584d
Cycles: improve light tree with large spot blend
20d62d3805
Fix: Crash when toggling compositor device
b5389f32c8
UI: Fix polling in sequencer preview overlays
1fe8fbd93a
UI: Reorganize mesh sculpt mode menus
a26031ed9b
Fix #122652: Clicking offline status icon enabled online access
99d40ad3a9
Simply blur all neighboring reservoirs without re-evaluating
470e1ec7fd
Add dummy spatial resampling pipeline for PT
44af1922da
Record reconnection vertex
d6b56b4e9e
Fix using the same random numbers in all spatial iterations
3cc1257374
Cleanup: remove unused non-pairwise streaming function
409d2ec1f1
Simply blur all neighboring reservoirs without re-evaluating
8b2cb9069b
Add dummy spatial resampling pipeline for PT
62a0c68f0a
Record reconnection vertex
cb447c4784
Fix using the same random numbers in all spatial iterations
05331108f5
Cleanup: remove unused non-pairwise streaming function
Cycles: Incorrect render with Light Trees in certain setups
We could put it in light_tree_emitter_importance()
or spot_light_tree_parameters()
. I can have a look.
Cycles: Incorrect render with Light Trees in certain setups
You mean when the blend goes to 1? Yes the light tree does not take the blend into consideration, because it only knows the shape of the cone and the total energy inside, it does not consider if…
Regression: Default scene with default cube in Cycles is broken
Regression: Default scene with default cube in Cycles is broken
It was caused by 108ab1df2d3d79cdaaa2b0e364144a56521f27b9, but the commit has been reverted and the problem does not appear in the current main.
Cycles: Various fixes for small area lights
Do you plan to push the commits separately? As I understand, the first and the third commits are essentially cleanups, they look fine to me and can be committed. The second one changes the…
d1ebc8d202
WIP: add PT Reservoir
6c47032803
Refactor: do not initialize intersection kernel when restirring
c71a5ef974
Refactor: move reservoir passes outside of data passes
1bcf51e232
Refactor: merge initial and spatial resampling flag into one
ab1b16299d
Move BSDF sampling loop outside of
direct_light()
Improve Principled Hair Chiang importance sampling for tilt
Fix #114780: Cycles: Principled Chiang Hair importance sampling correction
4e5344fd61
Update tests/data
2962db108e
Merge remote-tracking branch 'origin' into cycles-114780_chiang-hair
7911e2614f
Cleanup: remove redundant check in image as planes
b5003fa56c
Support "Add -> Image -> Mesh Plane" as a built-in operator
580ddfbd4b
Cleanup: remove outdated reference to "derived" mesh