Block a user
Fix #114780: Cycles: Principled Chiang Hair importance sampling correction
also change theta_i
to theta_o
in the comment.
WIP: EEVEE-Next: Add light spread support
This has energy problem as the cycles version does focuses the light to keep the light power constant
This constant is normalize_spread
found in intern/cycles/scene/light.cpp
828a52a21c
Support rectangle area light with zero spread
e88a633684
Also use the new
solve_quadratic
function for ray-cone intersection
d7f4d4623b
Support ellipse area light with zero spread
32d134c2f3
Support mesh light
9b645e9c8a
Support spot light with non-uniform scaling
e35b4783d6
Support spot light with non-uniform scaling
183b8d85a8
Cleanup: Cycles: remove unnecessary storage of the spot light axes
4f9c973e83
Fix: Cycles area light ignores some valid samples in volume segment
e1634437da
Fix failed intersection when spread is close to pi
320208b2bc
Limit the range to the positive side of the area light
Weizhen Huang
deleted branch fix-nee-self-intersection from weizhen/blender
2024-03-15 18:31:37 +01:00
Fix: Cycles NEE not excluding self intersection
161881322e
Merge branch 'blender-v4.1-release'
682f984dbe
Fix: Cycles mesh light ignores some valid samples in volume segment
Weizhen Huang
deleted branch fix-mesh-light-volume-segment from weizhen/blender
2024-03-15 18:11:56 +01:00
Fix: Cycles mesh light ignores some valid samples in volume segment
Fix: Cycles mesh light ignores some valid samples in volume segment
Weizhen Huang
created branch fix-mesh-light-volume-segment in weizhen/blender
2024-03-15 17:47:37 +01:00
ce43119ce4
Fix: Cycles mesh light ignores some valid samples in volume segment
1111903416
Fix #119446: Incorrect auto smooth versioning for subsurf modifier
52a8bea237
Fix #119505: artifacts in VSE vectorscope
130701763b
Fix #119508: Missing update after "Shade Flat" operator
e2d7bd199e
Fix #119427: UI: The Metadata is gone for the rendered image