Block a user
510a978935
Support spot light with non-uniform scaling
27951c0b01
Cleanup: Cycles: remove unnecessary storage of the spot light axes
5f6be2e484
Fix: Cycles area light ignores some valid samples in volume segment
f5da027231
Fix failed intersection when spread is close to pi
Fix #114634: correlated samples in volume when using equiangular sampling and light tree
Reuse point light (with soft falloff) position doesn't work when we restrict the equiangular sample range wrt the sampled position, the result is biased because the oriented disk is only partially…
964b5b9c9e
Cleanup: simplified branches
9c8beab390
Cleanup: remove unused function
Fix: Cycles NEE not excluding self intersection
66c5283c86
Fix Cycles NEE not excluding self intersection
fb099b0212
Merge branch 'blender-v4.1-release'
3e8ed795cb
Release: Re-commit splash with proper settings.
4e303751ff
UI: Some Icons Resized
f6a581e28a
UV: Vert and Edge Slide UI improvements
WIP: Cycles: improve equiangular sampling in volume
62c180c8e8
WIP: Cycles: improve light with spread in volume
68132048cf
Declare
LightSample ls
outside of ..direct_light()
fb099b0212
Merge branch 'blender-v4.1-release'
3e8ed795cb
Release: Re-commit splash with proper settings.
4e303751ff
UI: Some Icons Resized
d4d7eff7e0
Fix Cycles NEE not excluding self intersection
03735d0339
Fix #119244: Auto-Depth fails when we have arrow gizmos in the 3D View
e4550b8acf
Merge branch 'blender-v4.1-release'
34d6681ccc
Release: Update freedesktop file for 4.1.
9a127a967b
Merge branch 'blender-v4.1-release'
Weizhen Huang
created branch fix-nee-self-intersection in weizhen/blender
2024-03-13 15:19:47 +01:00
Fix #114634: correlated samples in volume when using equiangular sampling and light tree
Reuse the sampled light position would make it easier for equiangular sampling to compute the valid range, not sure if it would be noisier or cause fireflies near the light source, I can also give…
Fix #114634: correlated samples in volume when using equiangular sampling and light tree
I'm not sure I like this solution, but it's the first one I got working without bias (except for the aforementioned TODOs). A potential problem is that the result might be noisier when the light…
WIP: Fix #114634: correlated samples in volume when using equiangular sampling and light tree