Block a user
4aedd0b095
Use
#ifdef
instead of #if
8c5d71f0f4
Merge branch 'main' into fix-path-guiding-eta
c6b553d57c
Anim: Add bone collections to the outliner
d7e9497a06
Anim: remove bone groups from the outliner
1b3141c06e
Cleanup: Strict compiler warning in GPU code
c89271b610
Merge branch 'main' into eevee-schlick-transmission
d1c293fa91
Add comment according to the review
c6b553d57c
Anim: Add bone collections to the outliner
d7e9497a06
Anim: remove bone groups from the outliner
1b3141c06e
Cleanup: Strict compiler warning in GPU code
EEVEE: use Schlick's approximation instead of real Fresnel for glass
dec745a468
EEVEE: use Schlick's approximation instead of real Fresnel for glass
f014e44e8b
Refactor: EEVEE: add utility function for 3D texture read
05045c3e50
Fix: Duplicate node tool catalog in point cloud edit mode
cc83951951
Geometry Nodes: Update node tool menus dynamically
d2d4de8c71
Geometry Nodes: Show uncategorized assets in separate menus
Weizhen Huang
created branch eevee-schlick-transmission in weizhen/blender
2023-09-14 19:00:44 +02:00
Refactor: EEVEE: add utility function for 3D texture read
Refactor: EEVEE: add utility function for 3D texture read
e8491759b9
Refactor: EEVEE: add utility function for 3D texture read
d10a87da48
Fix: EEVEE: wrong reflectance at
IOR == 0.0
9433a1701a
Nodes: Support for input/output sockets in same vertical space
5baf652374
Cleanup: EEVEE: rename glass BTDF to BSDF at several places
4e00410d9e
Fix: EEVEE: use inverse IOR in BSDF LUT
refract()
5baf652374
Cleanup: EEVEE: rename glass BTDF to BSDF at several places
4e00410d9e
Fix: EEVEE: use inverse IOR in BSDF LUT
refract()
Add panels to Principled BSDF node
Instead of renaming Coat to Intensity, I'm thinking maybe we can have a representative socket for the panel so that you see the value even when it's collapsed, no additional Intensity bar needed.…
Add panels to Principled BSDF node
Now that we have panel, I think the nodes should be renamed because otherwise it would be too verbose. For example all the coat-related stuff can have the coat prefix removed, and coat and be…
706ba4aa38
Clamp F0 to one
82423d60b9
EEVEE: use btdf_lut for specular components
26e3dd4d0e
Revert "Use albedo instead of
transmission_color
for Fss
"
6f728fade2
Revert "Fix: Cycles Principled BSDF specular component wrong IOR when backfacing"
a44cbccbe2
Handle backfacing glass is OSL
837747435c
Merge branch 'main' into principled-specular-tint
e914004678
Fix #111411: crash with group node that references linked-but-not-found group
11b2ac54a6
Fix #111166: crash when enabling render pass with equally named AOV