Weizhen Huang weizhen
  • Joined on 2022-10-03
Weizhen Huang pushed to spectral_cycles at weizhen/blender 2023-08-30 14:08:47 +02:00
758e51133d Change hair parametrization from color to melanin absorption
Weizhen Huang created pull request blender/blender#111687 2023-08-30 11:49:59 +02:00
EEVEE: change Glass BSDF behaviour to match Cycles
Weizhen Huang created branch eevee-glass in weizhen/blender 2023-08-30 11:47:21 +02:00
Weizhen Huang pushed to eevee-glass at weizhen/blender 2023-08-30 11:47:21 +02:00
9c74f567ac EEVEE: change Glass BSDF behaviour to match Cycles
Weizhen Huang pushed to spectral_cycles at weizhen/blender 2023-08-30 11:05:54 +02:00
bcb253ab6c Merge remote-tracking branch 'origin' into spectral_cycles
f77fdbff8a Fix #111642: VSE glow code can overflow with small proxies
5894ab2e07 Fix #104022: Expand Mask inverted fill
e1b72e569d Fix #111649: 3rd party Python modules can cause Python error on exit
46edf61180 CMake: adjust the error message when a non-default version wasn't found
Compare 396 commits »
Weizhen Huang pushed to eevee-cleanup-principled at weizhen/blender 2023-08-29 21:00:47 +02:00
82ba45cf33 WIP: change EEVEE principled to match Cycles
Weizhen Huang created branch eevee-cleanup-principled in weizhen/blender 2023-08-29 16:47:52 +02:00
Weizhen Huang pushed to eevee-cleanup-principled at weizhen/blender 2023-08-29 16:47:52 +02:00
9e6a93fb6d WIP: Fix EEVEE Glass GGX not matching Cycles
67bfcd93e8 Cleanup: rename bsdf_lut to brdf_lut
d7a0c4d9da Some modifications for testing framework
9fba9f418d Fix: EEVEE: runtime-generated BSDF LUT does not match the precomputed LUT
50afd1f05d UI: Rename and reorder group operators in Node Editor menus
Compare 10 commits »
Weizhen Huang deleted branch recompute-eevee-bsdf-lut from weizhen/blender 2023-08-29 15:22:47 +02:00
Weizhen Huang merged pull request blender/blender#111632 2023-08-29 15:22:45 +02:00
Fix: EEVEE: runtime-generated BSDF LUT does not match the precomputed LUT
Weizhen Huang pushed to main at blender/blender 2023-08-29 15:22:44 +02:00
9fba9f418d Fix: EEVEE: runtime-generated BSDF LUT does not match the precomputed LUT
Weizhen Huang pushed to recompute-eevee-bsdf-lut at weizhen/blender 2023-08-29 15:20:47 +02:00
9b19e05077 Also update the offline table
Weizhen Huang pushed to main at blender/blender 2023-08-29 15:03:23 +02:00
068e117a8b Fix shader compile error due to saturate() not available
Weizhen Huang pushed to recompute-eevee-bsdf-lut at weizhen/blender 2023-08-29 14:47:56 +02:00
b0cce32bc0 Remove special case of ior == 1 for smoother interpolation
84795f8aee Merge remote-tracking branch 'origin' into recompute-eevee-bsdf-lut
dc9589d3e4 Cleanup: use utility function for LUTs parametrized by cos_theta and roughness
3876133ef5 Fix wrong factor in EEVEE multi-GGX average color
567e3b9b19 Assets: Always use guarded allocator for weak references
Compare 27 commits »
Weizhen Huang deleted branch utility-lut-func from weizhen/blender 2023-08-29 14:08:52 +02:00
Weizhen Huang pushed to main at blender/blender 2023-08-29 14:08:47 +02:00
dc9589d3e4 Cleanup: use utility function for LUTs parametrized by cos_theta and roughness
Weizhen Huang merged pull request blender/blender#111651 2023-08-29 14:08:46 +02:00
Cleanup: use utility function for LUTs parametrized by `cos_theta` and `roughness`
Weizhen Huang pushed to main at blender/blender 2023-08-29 14:06:50 +02:00
3876133ef5 Fix wrong factor in EEVEE multi-GGX average color
Weizhen Huang deleted branch simplify-eevee-multiggx from weizhen/blender 2023-08-29 12:51:03 +02:00
Weizhen Huang merged pull request blender/blender#111634 2023-08-29 12:51:01 +02:00
Cleanup: simplify terms in EEVEE multiscatter GGX