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Cycles: Incorrect render with Light Trees in certain setups
You mean when the blend goes to 1? Yes the light tree does not take the blend into consideration, because it only knows the shape of the cone and the total energy inside, it does not consider if…
Regression: Default scene with default cube in Cycles is broken
Regression: Default scene with default cube in Cycles is broken
It was caused by 108ab1df2d3d79cdaaa2b0e364144a56521f27b9, but the commit has been reverted and the problem does not appear in the current main.
Cycles: Various fixes for small area lights
Do you plan to push the commits separately? As I understand, the first and the third commits are essentially cleanups, they look fine to me and can be committed. The second one changes the…
d1ebc8d202
WIP: add PT Reservoir
6c47032803
Refactor: do not initialize intersection kernel when restirring
c71a5ef974
Refactor: move reservoir passes outside of data passes
1bcf51e232
Refactor: merge initial and spatial resampling flag into one
ab1b16299d
Move BSDF sampling loop outside of
direct_light()
Improve Principled Hair Chiang importance sampling for tilt
Fix #114780: Cycles: Principled Chiang Hair importance sampling correction
4e5344fd61
Update tests/data
2962db108e
Merge remote-tracking branch 'origin' into cycles-114780_chiang-hair
7911e2614f
Cleanup: remove redundant check in image as planes
b5003fa56c
Support "Add -> Image -> Mesh Plane" as a built-in operator
580ddfbd4b
Cleanup: remove outdated reference to "derived" mesh
8b1a78a879
WIP: add PT Reservoir
4444a5173f
Refactor: do not initialize intersection kernel when restirring
0d95dd5e0e
Refactor: move reservoir passes outside of data passes
c3d5ef2946
Refactor: merge initial and spatial resampling flag into one
8b4acc8562
Move BSDF sampling loop outside of
direct_light()
b99e377838
Refactor: split functions to compute mis weight
9f448ecd45
Refactor: finalize reservoir before terminating the path
a71358b853
Refactor: move functions around
daeb4a5aaf
Disable tests that are not supported yet
2a4c28cd1f
Move BSDF sampling loop outside of
direct_light()
ce9aadba68
Refactor: split functions to compute mis weight
80943df212
Refactor: finalize reservoir before terminating the path
bf5997b612
Refactor: move functions around
ae7b1a1ee8
Disable tests that are not supported yet
8a03cab90b
Fix triangle UV not written from BSDF sampling
49dc692e18
Fix bias due to wrong neighbor count
5f0db1ffaa
Clear data after evaluating final samples
fb66843e51
Fix not sampling BSDFs when not using spatial resampling
1cabe783d3
Support debug mis weight
Cycles: Add thin film iridescence to Principled BSDF
If the usage doesn't seem straightforward, we can maybe list some example phenomena and the value ranges in the manual? Or even provide a .blend file, we do have it for Glossy BSDF.
@KickAir8p…
EEVEE-Next: Rename engines and set it default in startup file