Weizhen Huang weizhen
  • Joined on 2022-10-03
Weizhen Huang pushed to main at weizhen/.profile 2024-06-10 10:26:32 +02:00
21b96e3935 Update reports/2024.md
Weizhen Huang opened issue blender/blender#122956 2024-06-09 16:54:15 +02:00
Cycles: Internal Error when rendering large scenes with MacOS Metal
Weizhen Huang pushed to main at blender/blender-developer-docs 2024-06-08 22:36:02 +02:00
40aa5dd1ff Update docs/release_notes/4.2/eevee.md
Weizhen Huang commented on pull request blender/blender#118479 2024-06-06 16:48:03 +02:00
Cycles: Implement blue-noise dithered sampling

@LukasStockner Very similar to the problem I reported before, I believe path_branched_rng_XD() doesn't work well with Blue Noise (First) with the current implementation. As I understand the…

Weizhen Huang pushed to restir at weizhen/blender 2024-06-06 16:47:23 +02:00
95906c5712 Simply blur all neighboring reservoirs without re-evaluating
2130cb08eb Add dummy spatial resampling pipeline for PT
7a8e073100 Record reconnection vertex
5063ca6433 Fix using the same random numbers in all spatial iterations
409ab026a8 Cleanup: remove unused non-pairwise streaming function
Compare 344 commits »
Weizhen Huang commented on pull request blender/blender#118479 2024-06-05 23:34:34 +02:00
Cycles: Implement blue-noise dithered sampling

Thanks, I can verify the problem is fixed.

Weizhen Huang commented on pull request blender/blender#118479 2024-06-05 22:27:30 +02:00
Cycles: Implement blue-noise dithered sampling

I was using CPU on Mac, also can't reproduce with GPU, maybe something platform-related.

I downloaded the latest build from the website, loaded factory settings, loaded all_light_types.blend,…

Weizhen Huang commented on pull request blender/blender#118479 2024-06-05 21:49:29 +02:00
Cycles: Implement blue-noise dithered sampling

I see weird artifacts with Automatic or Blue-Noise (First) when navigating in the viewport with 1spp, viewed relatively close.

Weizhen Huang deleted branch simplify_area_light_nz from weizhen/blender 2024-06-04 23:38:05 +02:00
Weizhen Huang pushed to main at blender/blender 2024-06-04 23:38:02 +02:00
2ddc936cbb Cleanup: simplify computation in Cycles area light sampling
Weizhen Huang merged pull request blender/blender#122740 2024-06-04 23:38:02 +02:00
Cleanup: simplify computation in Cycles area light sampling
Weizhen Huang pushed to simplify_area_light_nz at weizhen/blender 2024-06-04 23:02:32 +02:00
4ebedf22cb Define /= for float4
Weizhen Huang pushed to simplify_area_light_nz at weizhen/blender 2024-06-04 21:49:02 +02:00
dcec08edad Use / instead of rcp
Weizhen Huang pushed to simplify_area_light_nz at weizhen/blender 2024-06-04 21:42:53 +02:00
3035ea94ba Make rcp() for float4 available on METAL
0d501ec959 Cleanup: simplify computation in Cycles area light sampling
ccdba13492 Compositor: remove viewer crosshair to set tile priority
6521577e4a Fix compositor crop gizmo ignores offset
b28abfaad4 glTF: Bump version after recent update for EEVEE
Compare 8 commits »
Weizhen Huang created pull request blender/blender#122740 2024-06-04 20:45:06 +02:00
Cleanup: simplify computation in Cycles area light sampling
Weizhen Huang pushed to simplify_area_light_nz at weizhen/blender 2024-06-04 20:43:38 +02:00
22d0422b21 Cleanup: simplify computation in Cycles area light sampling
f5131cdee0 Fix #122411: Sub-panels Not Clickable When Popover is Scaled
dd9ea5de6b Sculpt: Adjust Extrude Mode option descriptions
ed998449d4 Cleanup: Remove redundant prefixes in sculpt_boundary.cc
bf02cead33 Cleanup: Remove redundant prefixes in sculpt_expand.cc
Compare 10 commits »
Weizhen Huang created branch simplify_area_light_nz in weizhen/blender 2024-06-04 20:43:38 +02:00