Weizhen Huang weizhen
  • Joined on 2022-10-03
Weizhen Huang merged pull request blender/blender#112158 2023-09-18 15:32:54 +02:00
Refactor: Cycles: adjust microfacet lobe selection pdf by tint
Weizhen Huang pushed to refactor_microfacet_fresnel at weizhen/blender 2023-09-18 15:31:59 +02:00
7ca509ec78 Don't include the path guiding fix yet
8881bfe21b Merge branch 'main' into refactor_microfacet_fresnel
9184ea415b Fix #112500: Crash setting mesh line vertices to 0
7be628b396 Anim: bone collections: make the "(de)select bones" work on linked arms
38871b9728 Anim: (de)select bones in collection, remove 'name' operator property
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Weizhen Huang commented on pull request blender/blender#112157 2023-09-18 15:14:58 +02:00
Fix: Cycles: wrong refractive index in path guiding

The failed blendfile_library_overrides test doesn't seem to be related to this patch.

Weizhen Huang commented on pull request blender/blender#112157 2023-09-18 15:13:09 +02:00
Fix: Cycles: wrong refractive index in path guiding

Hard to say if there is any difference

Weizhen Huang pushed to principled-specular-tint at weizhen/blender 2023-09-18 14:55:49 +02:00
e50dd540d3 Merge branch 'main' into principled-specular-tint
e0dacfdda6 EEVEE: use Schlick's approximation instead of real Fresnel for glass
6a0f98aeef Fix memory leak in PyC_ExceptionBuffer for Py 3.12
19b9ee7f74 Cleanup: remove commented out PyC_ExceptionBuffer function
915256eb0a Vulkan: Enable Device Features for EEVEE-Next
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Weizhen Huang deleted branch eevee-schlick-transmission from weizhen/blender 2023-09-18 14:26:30 +02:00
Weizhen Huang merged pull request blender/blender#112390 2023-09-18 14:26:28 +02:00
EEVEE: use Schlick's approximation instead of real Fresnel for glass
Weizhen Huang pushed to main at blender/blender 2023-09-18 14:26:27 +02:00
e0dacfdda6 EEVEE: use Schlick's approximation instead of real Fresnel for glass
Weizhen Huang pushed to fix-path-guiding-eta at weizhen/blender 2023-09-18 14:18:37 +02:00
4aedd0b095 Use #ifdef instead of #if
8c5d71f0f4 Merge branch 'main' into fix-path-guiding-eta
c6b553d57c Anim: Add bone collections to the outliner
d7e9497a06 Anim: remove bone groups from the outliner
1b3141c06e Cleanup: Strict compiler warning in GPU code
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Weizhen Huang pushed to eevee-schlick-transmission at weizhen/blender 2023-09-18 12:26:44 +02:00
c89271b610 Merge branch 'main' into eevee-schlick-transmission
d1c293fa91 Add comment according to the review
c6b553d57c Anim: Add bone collections to the outliner
d7e9497a06 Anim: remove bone groups from the outliner
1b3141c06e Cleanup: Strict compiler warning in GPU code
Compare 125 commits »
Weizhen Huang created pull request blender/blender#112390 2023-09-14 19:01:54 +02:00
EEVEE: use Schlick's approximation instead of real Fresnel for glass
Weizhen Huang created branch eevee-schlick-transmission in weizhen/blender 2023-09-14 19:00:44 +02:00
Weizhen Huang pushed to eevee-schlick-transmission at weizhen/blender 2023-09-14 19:00:44 +02:00
dec745a468 EEVEE: use Schlick's approximation instead of real Fresnel for glass
f014e44e8b Refactor: EEVEE: add utility function for 3D texture read
05045c3e50 Fix: Duplicate node tool catalog in point cloud edit mode
cc83951951 Geometry Nodes: Update node tool menus dynamically
d2d4de8c71 Geometry Nodes: Show uncategorized assets in separate menus
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Weizhen Huang deleted branch eevee-3d-lut-util from weizhen/blender 2023-09-14 18:46:17 +02:00
Weizhen Huang pushed to main at blender/blender 2023-09-14 18:46:16 +02:00
f014e44e8b Refactor: EEVEE: add utility function for 3D texture read
Weizhen Huang merged pull request blender/blender#112386 2023-09-14 18:46:16 +02:00
Refactor: EEVEE: add utility function for 3D texture read
Weizhen Huang created pull request blender/blender#112386 2023-09-14 17:14:32 +02:00
Refactor: EEVEE: add utility function for 3D texture read
Weizhen Huang created branch eevee-3d-lut-util in weizhen/blender 2023-09-14 17:11:33 +02:00