Block a user
b0cce32bc0
Remove special case of
ior == 1
for smoother interpolation
84795f8aee
Merge remote-tracking branch 'origin' into recompute-eevee-bsdf-lut
dc9589d3e4
Cleanup: use utility function for LUTs parametrized by
cos_theta
and roughness
3876133ef5
Fix wrong factor in EEVEE multi-GGX average color
567e3b9b19
Assets: Always use guarded allocator for weak references
Cleanup: use utility function for LUTs parametrized by `cos_theta` and `roughness`
Weizhen Huang
deleted branch simplify-eevee-multiggx from weizhen/blender
2023-08-29 12:51:03 +02:00
Cleanup: simplify terms in EEVEE multiscatter GGX
Cleanup: use utility function for LUTs parametrized by
cos_theta
and roughness
aff08eadd8
Cleanup: use utility function for LUTs parametrized by
cos_theta
and roughness
0798aae01c
Fix #111607: Do not unregister internal nodes
44750edb31
Fix #111533: Sequencer selection broken with IC keymap
ebd4d1e2d6
Fix dangling pointer while scrubbing in the sequencer
941dbbc175
Cleanup: various minor C++ changes
Cleanup: simplify terms in EEVEE multiscatter GGX
6cbd6188ce
Cleanup: simplify terms in EEVEE multiscatter GGX
ee7e187b7f
Fix #111561: Workbench-Next: Overlay in-front compositing
0fa8b099a5
EEVEE-Next: Move the transmittance LUT to the Utility Texture
Fix: EEVEE: runtime-generated BSDF LUT does not match the precomputed LUT