Weizhen Huang weizhen
  • Joined on 2022-10-03
Weizhen Huang pushed to recompute-eevee-bsdf-lut at weizhen/blender 2023-08-28 20:28:21 +02:00
eb268dcaee Fix: EEVEE: runtime-generated BSDF LUT does not match the precomputed LUT
a0c5467b7d Fix #111592: Merge modifier may crash in some cases
5f3b271421 Triage Tools: Remove workarround when searching for issues
55613de74c I18n: Updated UI translations from SVN trunk (r6676).
3acda70d8c Fix: Workbench-Next: Viewport Image Render
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Weizhen Huang pushed to fix-eevee-bsdf at weizhen/blender 2023-08-27 19:31:18 +02:00
0ebf6ebb87 Fix implicit bool to float conversion
Weizhen Huang pushed to fix-eevee-bsdf at weizhen/blender 2023-08-27 18:39:53 +02:00
6dfca6ac45 Use saturate() instead of max() when no division is needed
cfe086ee13 Add comment regarding negated L
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Weizhen Huang created pull request blender/blender#111591 2023-08-27 18:36:01 +02:00
Fix: EEVEE incorrect GGX BRDF pdf and BTDF evaluation
Weizhen Huang pushed to fix-eevee-bsdf at weizhen/blender 2023-08-27 18:34:10 +02:00
4a9746f57f Fix: EEVEE incorrect GGX BRDF pdf and BTDF evaluation
6538a58725 Correct missing include from 7458d68b35
0e2f4046c6 Fix #111579: erratic viewport FPS at high frame rate
7458d68b35 Scene: increase the number of FPS samples, use fixed-point arithmetic
03071e8c02 Cleanup: remove unused test file
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Weizhen Huang created branch fix-eevee-bsdf in weizhen/blender 2023-08-27 18:34:10 +02:00
Weizhen Huang pushed to main at blender/blender 2023-08-26 21:12:03 +02:00
03071e8c02 Cleanup: remove unused test file
Weizhen Huang pushed to main at blender/blender 2023-08-26 00:23:28 +02:00
67843e188b Fix: EEVEE-Next: incorrect GGX BRDF LUT coordinates
Weizhen Huang pushed to principled-specular-color at weizhen/blender 2023-08-23 23:25:59 +02:00
1d2087e1ac WIP: change specular tint input from float to color
Weizhen Huang pushed to principled-specular-color at weizhen/blender 2023-08-23 19:59:27 +02:00
bb856bccaa WIP: change specular tint input from float to color
f6400c7f7f Replace Dielectric Tint by Generalized Schlick
fa09ffc585 Document 110239: How callbacks work on Operator properties
668b31c5d8 Outliner: Port layer collection elements to new tree-element code design
110eb666ca Fix #111439: liboverride object cannot be made local from 3DView, if it has a local parent.
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Weizhen Huang created branch principled-specular-color in weizhen/blender 2023-08-23 19:59:27 +02:00
Weizhen Huang deleted branch concentric_sampling from weizhen/blender 2023-08-23 17:25:36 +02:00
Weizhen Huang merged pull request blender/blender#109774 2023-08-23 17:25:35 +02:00
Cycles: use low-distortion mapping when sampling cone and hemisphere
Weizhen Huang pushed to main at blender/blender 2023-08-23 17:25:34 +02:00
1284e98ab8 Cycles: use low-distortion mapping when sampling cone and hemisphere
Weizhen Huang commented on pull request blender/blender#111292 2023-08-23 17:14:14 +02:00
Cycles Light Tree: Add case for when an emitter is not selected

Hi, turns out that the selected emitter can be -1 because all the importance[1](min_importance) are zero, which is allowed at the line you changed, so the tests failed. The problem is that…

Weizhen Huang pushed to main at blender/blender 2023-08-23 16:09:14 +02:00
c076202e23 Fix illegal address error in Cycles Light Tree when no emitter is selected
Weizhen Huang deleted branch fix-nan-importance from weizhen/blender 2023-08-23 16:09:14 +02:00
Weizhen Huang merged pull request blender/blender#111428 2023-08-23 16:09:13 +02:00
Fix illegal address error in Cycles Light Tree when no emitter is selected
Weizhen Huang pushed to concentric_sampling at weizhen/blender 2023-08-23 16:03:10 +02:00
f37946bcfb Apply function name changes in recent bsdf_sheen.h
5265d3d166 Merge branch 'main' into concentric_sampling
45f3426559 Fix: UserDef_Experimental padding
85b02b893a Workbench-Next: Enabled by default
d732478574 Cleanup: Geometry Nodes: Unnecessary components to check
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