Weizhen Huang weizhen
  • Joined on 2022-10-03
Weizhen Huang pushed to main at blender/blender 2023-09-06 14:19:19 +02:00
077022e45f Fix #112003: Principled Huang Hair renders black on horizontal particle hair
Weizhen Huang closed issue blender/blender#112003 2023-09-06 14:19:18 +02:00
Principled Hair 'Huang': hairs horizontally aligned to camera render black
Weizhen Huang pushed to main at blender/blender 2023-09-06 12:48:00 +02:00
db4a2de620 Fix: EEVEE: Principled BSDF not matching Cycles near IOR == 1
Weizhen Huang pushed to main at blender/blender 2023-09-05 18:12:01 +02:00
df26271db4 Fix NaN in Principled Huang Hair sphg_dir()
Weizhen Huang pushed to spectral_cycles at weizhen/blender 2023-09-05 10:36:39 +02:00
1dd2777e69 Merge branch 'clearcoat-principled' into spectral_cycles
cb09e0d026 Merge remote-tracking branch 'origin' into spectral_cycles
6cb96aea7c Fix: Outliner missing update adding asset nodegroups
30e3caaf82 Fix #111779: drop asset shading group to GN editor still imports
938d43c317 Fix: EEVEE-Next: Fix LUT translation unit hanging debug build
Compare 189 commits »
Weizhen Huang opened issue blender/blender#111941 2023-09-04 23:24:43 +02:00
Several inconsistencies in bsdf_sample() and bsdf_eval()
Weizhen Huang commented on pull request blender/blender#111806 2023-09-04 15:07:10 +02:00
Cycles: add distance-dependent transmission color in Principled BSDF

Turns out that the excessive noise is because I enabled path guiding. Without path guiding both are much less noisy. The 12% overhead because of the extra volume closure seems expected though.

Weizhen Huang commented on pull request blender/blender#111806 2023-09-02 12:14:26 +02:00
Cycles: add distance-dependent transmission color in Principled BSDF

Maybe once grouping and separators are added to nodes, the Principled BSDF could have a "Transmission" group with "Depth" as one of the options? I think this is a good idea. “At Distance”…

Weizhen Huang created pull request blender/blender#111806 2023-09-01 21:34:32 +02:00
Cycles: add distance-dependent transmission color in Principled BSDF
Weizhen Huang created branch principled-transmission-tint in weizhen/blender 2023-09-01 21:31:36 +02:00
Weizhen Huang pushed to principled-transmission-tint at weizhen/blender 2023-09-01 21:31:36 +02:00
60d52649b8 Cycles: add ray length-dependent transmission color in Principled BSDF
3766084bf9 Cleanup: Remove unused BMesh include
619f38514e Fix: Compilation error after 7e33c405fb
2a28112bb8 Fix #111698: Sculpt draws unchanged normals on first stroke
7e33c405fb Fix: EEVEE-Next: Render Region
Compare 10 commits »
Weizhen Huang pushed to clearcoat-principled at LukasStockner/blender 2023-09-01 13:50:49 +02:00
388f1ab185 Cleanup: remove unintended blank line caused by merging
Weizhen Huang pushed to clearcoat-principled at LukasStockner/blender 2023-09-01 12:43:43 +02:00
445464e5f2 Merge branch 'main' into clearcoat-principled
b45dd4cfac EEVEE: change Principled BSDF to match Cycles
da8ad3c2b6 Geometry Nodes: simplify bake state api
f3a5d28e7e Cleanup: centralize bake file saving/loading
be9555d118 EEVEE: change Glass BSDF to match Cycles
Compare 517 commits »
Weizhen Huang deleted branch eevee-principled from weizhen/blender 2023-09-01 11:28:22 +02:00
Weizhen Huang pushed to main at blender/blender 2023-09-01 11:28:19 +02:00
b45dd4cfac EEVEE: change Principled BSDF to match Cycles
Weizhen Huang merged pull request blender/blender#111754 2023-09-01 11:28:19 +02:00
EEVEE: change Principled BSDF to match Cycles
Weizhen Huang pushed to eevee-principled at weizhen/blender 2023-09-01 11:03:19 +02:00
4c8ef9fd36 Merge branch 'main' into eevee-principled
be9555d118 EEVEE: change Glass BSDF to match Cycles
05816e6f7a Fix GPU: MSL sources not considered by make format
cc5dd9e3d3 Cleanup: use libdecor_ prefix for libdecor_frame_interface callbacks
e711af8987 GHOST/Wayland: correction to xdg_toplevel_listener::configure use
Compare 34 commits »
Weizhen Huang deleted branch eevee-glass from weizhen/blender 2023-09-01 10:59:31 +02:00
Weizhen Huang pushed to main at blender/blender 2023-09-01 10:59:30 +02:00
be9555d118 EEVEE: change Glass BSDF to match Cycles
Weizhen Huang merged pull request blender/blender#111687 2023-09-01 10:59:29 +02:00
EEVEE: change Glass BSDF behaviour to match Cycles