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Principled Hair 'Huang': hairs horizontally aligned to camera render black
1dd2777e69
Merge branch 'clearcoat-principled' into spectral_cycles
cb09e0d026
Merge remote-tracking branch 'origin' into spectral_cycles
6cb96aea7c
Fix: Outliner missing update adding asset nodegroups
30e3caaf82
Fix #111779: drop asset shading group to GN editor still imports
938d43c317
Fix: EEVEE-Next: Fix LUT translation unit hanging debug build
Several inconsistencies in
bsdf_sample()
and bsdf_eval()
Cycles: add distance-dependent transmission color in Principled BSDF
Turns out that the excessive noise is because I enabled path guiding. Without path guiding both are much less noisy. The 12% overhead because of the extra volume closure seems expected though.
Cycles: add distance-dependent transmission color in Principled BSDF
Maybe once grouping and separators are added to nodes, the Principled BSDF could have a "Transmission" group with "Depth" as one of the options? I think this is a good idea. “At Distance”…
Cycles: add distance-dependent transmission color in Principled BSDF
Weizhen Huang
created branch principled-transmission-tint in weizhen/blender
2023-09-01 21:31:36 +02:00
60d52649b8
Cycles: add ray length-dependent transmission color in Principled BSDF
3766084bf9
Cleanup: Remove unused BMesh include
619f38514e
Fix: Compilation error after
7e33c405fb
2a28112bb8
Fix #111698: Sculpt draws unchanged normals on first stroke
7e33c405fb
Fix: EEVEE-Next: Render Region
445464e5f2
Merge branch 'main' into clearcoat-principled
b45dd4cfac
EEVEE: change Principled BSDF to match Cycles
da8ad3c2b6
Geometry Nodes: simplify bake state api
f3a5d28e7e
Cleanup: centralize bake file saving/loading
be9555d118
EEVEE: change Glass BSDF to match Cycles
EEVEE: change Principled BSDF to match Cycles
4c8ef9fd36
Merge branch 'main' into eevee-principled
be9555d118
EEVEE: change Glass BSDF to match Cycles
05816e6f7a
Fix GPU: MSL sources not considered by
make format
cc5dd9e3d3
Cleanup: use libdecor_ prefix for libdecor_frame_interface callbacks
e711af8987
GHOST/Wayland: correction to xdg_toplevel_listener::configure use
EEVEE: change Glass BSDF behaviour to match Cycles