Block a user
056502f5a5
Merge branch 'main' into remove_sharp_distribution
1b37bb8c27
Add back osl reflection and refraction closures
008513fd8b
Reduce duplication of comparing roughness with thresh
84c8c331b4
Fix: Complier error
157f1dfc81
Cleanup: make format
Cycles: Remove Transmission Roughness from Principled BSDF
Looks really good! I have a small side note.
Cycles: Remove Transmission Roughness from Principled BSDF
I'm not sure if there is some consensus here regarding the naming, but it feels a bit weird to call this the transmission component, as if it's only handling the transmission part, where as it's actually a combination of reflection and transmission (refraction), looks more like a glass component to me.
Cycles: add texture to sun light
Cleanup: Cycles: remove
SHARP
distribution internally
a43d01c28c
Cleanup: Cycles: remove
SHARP
distribution internally
080ab8b8b6
Fix: Usage of Incorrect Compile Directive
8199cce0c5
Fix: Reflection Probe Negative Shifting
18efd11369
UI: Grey out ShapeKey list entry on mute
9314f97afd
Fix #109887: Adding driver from python might crash
e6e6c3b8fe
Merge branch 'main' into concentric_sampling
8199cce0c5
Fix: Reflection Probe Negative Shifting
18efd11369
UI: Grey out ShapeKey list entry on mute
9314f97afd
Fix #109887: Adding driver from python might crash
998e7f644f
Fix: Eevee-next Compiler issue NVIDIA
[CYCLES] Sun light not lighting evenly at high angle values in Cycles
Cycles: add texture to sun light
Weizhen Huang
deleted branch spot_light_to_sphere_light_with_cone from weizhen/blender
2023-07-08 00:17:08 +02:00
Weizhen Huang
pushed to spot_light_to_sphere_light_with_cone at weizhen/blender
2023-07-08 00:14:20 +02:00
d531f1980a
Cleanup: adjust comments regarding point light
a20393238b
Add comment regarding light normalization
939c58cd6f
Add versioning code to replace Normal socket of Texture Coordinate node
6b56c0b144
Remove TODO
e93a8fc117
Only apply attenuation outside of the sphere
Weizhen Huang
created branch spot_light_to_sphere_light_with_cone in weizhen/blender
2023-07-08 00:14:20 +02:00
dc6714827d
Cycles: add texture to sun light
59adf9cdd6
GPv3: API tweaks to prepare for drag & drop reordering
213204c229
Cycles: Change sun lamp to have uniform intensity at high angles
9fe87646d5
Cycles: replace spot light disk sampling with sphere sampling
482211b7e0
Fix wrong conversion from power to radiance of area lights