Weizhen Huang weizhen
  • Joined on 2022-10-03
Weizhen Huang pushed to remove_sharp_distribution at weizhen/blender 2023-07-12 12:32:10 +02:00
056502f5a5 Merge branch 'main' into remove_sharp_distribution
1b37bb8c27 Add back osl reflection and refraction closures
008513fd8b Reduce duplication of comparing roughness with thresh
84c8c331b4 Fix: Complier error
157f1dfc81 Cleanup: make format
Compare 118 commits »
Weizhen Huang approved blender/blender#109950 2023-07-12 11:18:23 +02:00
Cycles: Remove Transmission Roughness from Principled BSDF

Looks really good! I have a small side note.

Weizhen Huang commented on pull request blender/blender#109950 2023-07-12 11:18:00 +02:00
Cycles: Remove Transmission Roughness from Principled BSDF

I'm not sure if there is some consensus here regarding the naming, but it feels a bit weird to call this the transmission component, as if it's only handling the transmission part, where as it's actually a combination of reflection and transmission (refraction), looks more like a glass component to me.

Weizhen Huang pushed to remove_sharp_distribution at weizhen/blender 2023-07-10 17:02:39 +02:00
b4cddda82e Cleanup: rename BSDF_ROUGHNESS_THRESH to BSDF_ROUGHNESS_SQ_THRESH
Weizhen Huang deleted branch sun_light_texture from weizhen/blender 2023-07-10 12:20:55 +02:00
Weizhen Huang pushed to main at blender/blender 2023-07-10 12:20:54 +02:00
ab12d2836b Cycles: add texture to sun light
Weizhen Huang merged pull request blender/blender#109842 2023-07-10 12:20:54 +02:00
Cycles: add texture to sun light
Weizhen Huang created pull request blender/blender#109902 2023-07-10 12:17:31 +02:00
Cleanup: Cycles: remove SHARP distribution internally
Weizhen Huang pushed to remove_sharp_distribution at weizhen/blender 2023-07-10 12:09:36 +02:00
d172609e18 Cleanup: Cycles: remove SHARP distribution internally
Weizhen Huang pushed to remove_sharp_distribution at weizhen/blender 2023-07-10 11:39:27 +02:00
a43d01c28c Cleanup: Cycles: remove SHARP distribution internally
080ab8b8b6 Fix: Usage of Incorrect Compile Directive
8199cce0c5 Fix: Reflection Probe Negative Shifting
18efd11369 UI: Grey out ShapeKey list entry on mute
9314f97afd Fix #109887: Adding driver from python might crash
Compare 67 commits »
Weizhen Huang pushed to concentric_sampling at weizhen/blender 2023-07-10 10:43:14 +02:00
e6e6c3b8fe Merge branch 'main' into concentric_sampling
8199cce0c5 Fix: Reflection Probe Negative Shifting
18efd11369 UI: Grey out ShapeKey list entry on mute
9314f97afd Fix #109887: Adding driver from python might crash
998e7f644f Fix: Eevee-next Compiler issue NVIDIA
Compare 33 commits »
Weizhen Huang closed issue blender/blender#108957 2023-07-08 09:48:21 +02:00
[CYCLES] Sun light not lighting evenly at high angle values in Cycles
Weizhen Huang created pull request blender/blender#109842 2023-07-08 00:28:21 +02:00
Cycles: add texture to sun light
Weizhen Huang deleted branch spot_light_to_sphere_light_with_cone from weizhen/blender 2023-07-08 00:17:08 +02:00
Weizhen Huang pushed to sun_light_texture at weizhen/blender 2023-07-08 00:15:07 +02:00
7a0881b0be Add comment and store constant factor in KernelDistantLight
Weizhen Huang pushed to spot_light_to_sphere_light_with_cone at weizhen/blender 2023-07-08 00:14:20 +02:00
d531f1980a Cleanup: adjust comments regarding point light
a20393238b Add comment regarding light normalization
939c58cd6f Add versioning code to replace Normal socket of Texture Coordinate node
6b56c0b144 Remove TODO
e93a8fc117 Only apply attenuation outside of the sphere
Compare 10 commits »
Weizhen Huang created branch spot_light_to_sphere_light_with_cone in weizhen/blender 2023-07-08 00:14:20 +02:00
Weizhen Huang pushed to sun_light_texture at weizhen/blender 2023-07-08 00:13:21 +02:00
6c58952320 Add comment and store constant factor in KernelDistantLight
Weizhen Huang pushed to sun_light_texture at weizhen/blender 2023-07-07 20:29:21 +02:00
dc6714827d Cycles: add texture to sun light
59adf9cdd6 GPv3: API tweaks to prepare for drag & drop reordering
213204c229 Cycles: Change sun lamp to have uniform intensity at high angles
9fe87646d5 Cycles: replace spot light disk sampling with sphere sampling
482211b7e0 Fix wrong conversion from power to radiance of area lights
Compare 290 commits »