zklkailun
  • Joined on 2024-05-24
zklkailun opened issue blender/blender#123915 2024-06-28 19:45:05 +02:00
blender cycles mode create active viewport snapshot not available
zklkailun closed issue blender/blender#123169 2024-06-27 06:04:54 +02:00
blender sculpt mode toggle inverse visible faceset bug
zklkailun opened issue blender/blender#123809 2024-06-27 06:04:45 +02:00
blender sculpt mode toggle inverse visible faceset new bug
zklkailun commented on issue blender/blender#123169 2024-06-26 09:11:46 +02:00
blender sculpt mode toggle inverse visible faceset bug

also I try open this bug file with blender 4.0 do not have this problem occur but occur since 4.1, this prove this bug from blender 4.1

zklkailun commented on issue blender/blender#123169 2024-06-26 09:03:09 +02:00
blender sculpt mode toggle inverse visible faceset bug

hi,this problem occur in blender 4.3 alpha again! I save the file and upload ,and Please check and confirm :)

system info: System Information Operating system: Windows-10-10.0.19041-S…

zklkailun commented on issue blender/blender#123417 2024-06-19 07:18:32 +02:00
blender scuplt mode Mask -->Mask Slice to New Object movement bug

both blender 4.1,4.2,4.3 have this bug

zklkailun commented on issue blender/blender#123417 2024-06-19 07:17:54 +02:00
blender scuplt mode Mask -->Mask Slice to New Object movement bug

If the object do not clear all transform ,Mask -->Mask Slice to New Object will make a bug movement. but we always want protect it's position

zklkailun opened issue blender/blender#123417 2024-06-19 07:16:00 +02:00
blender scuplt mode Mask -->Mask Slice to New Object movement bug
zklkailun commented on issue blender/blender#123349 2024-06-18 13:16:55 +02:00
Regression: Incorrect initialization of face sets by material

I have attached the problem file and please check

zklkailun reopened issue blender/blender#123349 2024-06-18 13:15:45 +02:00
Regression: Incorrect initialization of face sets by material
zklkailun commented on issue blender/blender#123349 2024-06-18 13:15:42 +02:00
Regression: Incorrect initialization of face sets by material

as the video show in sculp mode use the material difference to make the face sets ,the result is chaotic ,this problem do not happen in 4.1 but occur in 4.2

zklkailun commented on issue blender/blender#123349 2024-06-18 06:45:03 +02:00
Regression: Incorrect initialization of face sets by material

face sets depend on material bug

zklkailun opened issue blender/blender#123349 2024-06-18 06:43:09 +02:00
face sets depend on material bug
zklkailun commented on issue blender/blender#123169 2024-06-17 08:04:35 +02:00
blender sculpt mode toggle inverse visible faceset bug

sorry I try to find the temp file but it has been cleared, I will try to save the problem file and upload once the bug occur

zklkailun commented on issue blender/blender#123169 2024-06-13 09:10:03 +02:00
blender sculpt mode toggle inverse visible faceset bug

as the video show the facesets ,sometimes we inverse visible in sculpt mode ,the A broken surface containing a chequered hole is shown this problem do not only on this model ,I have Suffer from…

zklkailun opened issue blender/blender#123169 2024-06-13 09:06:11 +02:00
blender sculpt mode toggle inverse visible faceset bug
zklkailun commented on issue blender/blender#123166 2024-06-13 07:27:33 +02:00
object invisible in collection will all show once toggle the collection it belongs to...

Thanks for reminding me, I understand the mechanism now

zklkailun commented on issue blender/blender#123166 2024-06-13 07:24:00 +02:00
object invisible in collection will all show once toggle the collection it belongs to...

mybe we use shift click collection is a better choise to toggle all object show ,just as other software

zklkailun commented on issue blender/blender#123166 2024-06-13 07:20:46 +02:00
object invisible in collection will all show once toggle the collection it belongs to...

But we really need groups like photoshop to individually control the visibility instead of resetting the interior every time

zklkailun commented on issue blender/blender#123167 2024-06-13 07:18:09 +02:00
can we provide the traditional eevee with new eevee together? because the new eevee too much noise and some times unstable

traditional eevee has no noise and quick,the new eevee too much noise and sometimes not stable, we know the new eevee is the future trend but can we combine the traditional Raster rendering…