michael campbell 3di
  • Joined on 2019-01-13
michael campbell commented on pull request blender/blender#115798 2023-12-12 20:34:32 +01:00
Anim: Add hotkey for keying set operators

got you. So i will insert keyframe, using the keying set specified, or preferences if not. K will always show the keyframe menu and insert a keyframe, shift k will allow to change the keying…

michael campbell commented on pull request blender/blender#115798 2023-12-12 19:58:12 +01:00
Anim: Add hotkey for keying set operators

when you press k to bring up the keying set menu. Will selecting one of the options insert a key like it did before with the i key?

Also, I often switch between visual and non visual keying. …

michael campbell commented on issue blender/blender#115978 2023-12-11 19:38:27 +01:00
FCurve extrapolation ignored in whenever anything is present in the NLA

Hi, if it helps narrow down the cause of extrapolation not working on the active action when there are pushed down NLA strips active, the version of Blender 3.63 that is still working when I paste…

michael campbell commented on issue blender/blender#116000 2023-12-11 09:06:55 +01:00
Regression: 'toggle visibility' mode of no longer works

Morning @PratikPB2123 , thanks. I'm aware the shortcut has changed, the issue is that it hides the face set under the mouse rather than the face sets that aren't under the mouse. Both H and…

michael campbell opened issue blender/blender#116000 2023-12-10 11:39:52 +01:00
'toggle visibility' mode of sculpt.face_set_change_visibility no longer works. hard crash when attempting to emulate with new paint.hide_show operator
michael campbell commented on pull request blender/blender#115798 2023-12-09 16:29:52 +01:00
Anim: Add hotkey for keying set operators

Just a though, would a 'modified only' option for keying sets be useful? For example you would set the keying set to loc, rot, scale, & properties, but if you also ticked the 'modified only'…

michael campbell commented on pull request blender/blender#115798 2023-12-09 14:48:35 +01:00
Anim: Add hotkey for keying set operators

yep tested it, it was still the i key that was bringing up the insert keyframe menu, and the k key was keyframing. I mean to me I'm not too fussed providing I can still get the old behaviour,…

michael campbell opened issue blender/blender#115978 2023-12-09 14:43:34 +01:00
extrapolation ignored in 4.1, works fine in 3.6
michael campbell commented on pull request blender/blender#115798 2023-12-08 19:08:06 +01:00
Anim: Add hotkey for keying set operators

I didn't check the name of the functions, but something like this to shift click inside menus:

def modal(self,context,event):
        
        if event.type in ('RIGHTMOUSE','ESCAPE')…
michael campbell commented on pull request blender/blender#115798 2023-12-08 17:04:35 +01:00
Anim: Add hotkey for keying set operators

I don't think blender supports that. At least I am not aware of any area in blender where shift clicking a menu entry produces a different result.

Oh too bad. I thought the menus might just…

michael campbell commented on pull request blender/blender#115798 2023-12-08 16:48:55 +01:00
Anim: Add hotkey for keying set operators

Once the K menu is open, could you have it create a keyframe and change the keying set by shift clicking the option? Then you wouldn't need a shift K shortcut.

michael campbell commented on pull request blender/blender#115798 2023-12-08 16:45:36 +01:00
Anim: Add hotkey for keying set operators

so K will basically open the insert keyframe menu to override both the preferences and active keying set?

michael campbell commented on pull request blender/blender#115798 2023-12-08 15:46:13 +01:00
Anim: Add hotkey for keying set operators

For those who want it to never ask, they can already do that by setting a default keying set. Conversely, if you make it always default to something without asking, then you've removed useful…

michael campbell commented on pull request blender/blender#115798 2023-12-08 15:28:43 +01:00
Anim: Add hotkey for keying set operators

another option would be to have the preferences say:

what to do when no keying set specified:

  1. ask (legacy)
  2. insert as loc/rot/scale
michael campbell commented on pull request blender/blender#115798 2023-12-08 15:26:08 +01:00
Anim: Add hotkey for keying set operators

@ChrisLend see attached video

This isn't a good solution that respects both parties. The reason why this was implemented in the first place is because animators want to "just key the thing"…

michael campbell commented on issue blender/blender#114455 2023-12-07 23:17:46 +01:00
Occasionally bpy.app.is_job_running('RENDER') and bpy.app.is_job_running('COMPOSITE') incorrectly return False

I've just found this online:

Some addon is likely using threads on the bpy api in a non-threadsafe manner (eg. not using locks).

The “internal state” is a counter that gets…

michael campbell commented on issue blender/blender#114455 2023-12-07 22:50:25 +01:00
Occasionally bpy.app.is_job_running('RENDER') and bpy.app.is_job_running('COMPOSITE') incorrectly return False

Hi, I've finally had a report from a user which has a bit more info. See attached.

michael campbell commented on issue blender/blender#115915 2023-12-07 22:33:11 +01:00
Very strange constraint jiggling not present in blender 3.6.3

there are no circular dependancies reported.

michael campbell commented on issue blender/blender#115915 2023-12-07 22:29:27 +01:00
Very strange constraint jiggling not present in blender 3.6.3

See video below. right is 4.1. Very jiggly hands throughout the animation, and then incorrect placement on first frame. Neither issue present in 3.63