Almaz-Shinbay
  • Joined on 2023-03-30
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2024-03-28 14:14:29 +01:00
71fd693d22 GPv3: Conversion: Add some support for GPData animation itself
db13fc01ad Compositor: Unify Defocus node between CPU and GPU
b115557883 Fix: Compositor Defocus maximum size has no effect
686605a6dd Cleanup: declare arrays as const where possible
28c53cccd3 EEVEE-Next: Split clipmap_base_offset into two int2
Compare 164 commits »
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2024-03-25 16:11:26 +01:00
5ff8738dce Cleanup: Anim, reduce indentation in ANIM_animdata_filter
6b5a97170c Geometry Nodes: allow overriding bake settings on overridden object
23fab6b6a6 Fix #99114: USD: Cache file operators now recognize USD as well as Alembic
43cef92f66 Fix #119692: Cycles render issue with light tree and light linking
aede88be85 Fix: Curves NURBS order attribute validate incorrect clamp
Compare 264 commits »
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2024-03-17 07:44:55 +01:00
2de84a77ac Cleanup: include otherwise unused imports in __all__
6768ded895 Fix #118868: Metal render pass output for EEVEE Next
bec9b4bc4b UI: Update Polls on Single Repository Sync and Upgrade
b8ea467475 Merge branch 'blender-v4.1-release'
714ebd6890 Fix: Linux libraries have files stored as LFS that shouldn't be
Compare 9 commits »
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2024-03-16 19:03:49 +01:00
8770299406 UI: Option for Separate Extension Dev Tools
38b180f236 EEVEE-Next: Shadow: Hide banding artifact at projection edges
df854248df Merge branch 'blender-v4.1-release'
6c9d8aa908 Linux: OpenImageDenoise 2.2.2
6329ac2f7d Merge remote-tracking branch 'origin/blender-v4.1-release'
Compare 2061 commits »
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2024-01-26 15:16:23 +01:00
af25e2d5df RenderTests: Disable Cycles Only Tests for other Engines
5ad49f4142 Geometry Nodes: Menu Switch Node
dd0798927f EEVEE: HiZ Buffer Allocation
b7cf71d567 VSE: add Cubic Mitchell filtering, rename previous cubic to Cubic BSpline
932b2d1727 Cleanup: simplify naming of get_default_hash
Compare 4521 commits »
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2023-09-06 18:08:27 +02:00
bb31df1054 UI: Allow "New Window" While in Maximized Area
a24fa35120 Cleanup: Avoid redundant/confusing variable in thubnail create function
3ce87be27f LibOverride: Expose the 'needs resync' status of libraries to RNA/Py API.
1a4225d746 Fix (studio-reported) missing clearing of 'need resync' library tag.
4e97def8a3 Geometry Nodes: Expose sharp edge status with builtin nodes
Compare 135 commits »
Almaz-Shinbay pushed to refactor-tree-element-get-icon at Almaz-Shinbay/blender 2023-09-04 09:25:40 +02:00
36795773ac Merge remote-tracking branch 'origin/main' into refactor-tree-element-get-icon
30de3d7c1a EEVEE-Next: Move LUT to C++ and eevee-next folder
8fe1ec100b BLI: Math: Allow vector of 1 component
760aa0e917 Cleanup: EEVEE-Next: Rename LookUpTable to Precompute
ad71a04de0 EEVEE-Next: Fix G1_V term used to compute the GGX pdf
Compare 14 commits »
Almaz-Shinbay created pull request blender/blender#111917 2023-09-04 09:25:20 +02:00
Refactor: Replace switch-case logic for getting icons of tree element types by virtual function calls
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2023-09-04 08:59:07 +02:00
30de3d7c1a EEVEE-Next: Move LUT to C++ and eevee-next folder
8fe1ec100b BLI: Math: Allow vector of 1 component
760aa0e917 Cleanup: EEVEE-Next: Rename LookUpTable to Precompute
ad71a04de0 EEVEE-Next: Fix G1_V term used to compute the GGX pdf
2aebfb596e Cleanup: EEVEE-Next: Rename G1 to G1_V to avoid confusion
Compare 13 commits »
Almaz-Shinbay created branch refactor-tree-element-get-icon in Almaz-Shinbay/blender 2023-09-04 07:39:34 +02:00
Almaz-Shinbay pushed to refactor-tree-element-get-icon at Almaz-Shinbay/blender 2023-09-04 07:39:34 +02:00
b25584cf76 Refactor: Replace switch-case logic for getting icons of tree element types by virtual function calls
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2023-09-03 10:37:15 +02:00
3082037743 Cleanup: spelling in comments
8ea2db5337 Cleanup: format, remove redundant trailing commas
3d798e8486 Cleanup: Remove unused parameter
Compare 3 commits »
Almaz-Shinbay pushed to main at Almaz-Shinbay/blender 2023-09-03 03:58:42 +02:00
5ad7d81549 Cleanup: EEVEE-Next: Fix compilation warning and errors on Metal
7b0b2e4a5d Fix conditional logic in 'synced_selection' check
79a6a6977a Fix #111721: Node interface root panel flag missing
5a7df8f587 Fix #111817: Use new interface API in move-to-nodes operator
7ddf1820ff Fix #111763: Incorrect string copy function for default_attribute_name
Compare 6 commits »
Almaz-Shinbay created repository Almaz-Shinbay/blender 2023-09-02 12:47:35 +02:00
Almaz-Shinbay commented on pull request blender/blender#111646 2023-08-29 09:25:42 +02:00
Fix #111545: Regression: Crash when drawing all view layers in outliner

Another possible fix/workaround is to remove id = &static_cast<ViewLayerElementCreateData *>(idv)->scene->id; in outliner_add_element?

I think it needs to be remained

Almaz-Shinbay commented on issue blender/blender#111545 2023-08-29 09:18:40 +02:00
Regression: Crash when drawing all view layers in outliner

@PratikPB2123 Found an issue, can fix that now.

Almaz-Shinbay created pull request blender/blender#111621 2023-08-28 16:54:07 +02:00
Cleanup: remove irrelevant comment in TreeElementModifier
Almaz-Shinbay commented on pull request blender/blender#111220 2023-08-22 13:20:36 +02:00
Outliner: Port layer collection elements to new tree-element code design

@PratikPB2123 could you please run build?

Almaz-Shinbay commented on pull request blender/blender#111220 2023-08-22 12:03:22 +02:00
Outliner: Port layer collection elements to new tree-element code design

@Almaz-Shinbay , can we merge this PR? (Approved already)

Yes, I think so