Andrea-Lanaro
  • Joined on 2024-03-15
Andrea-Lanaro opened issue blender/blender#123588 2024-06-22 01:09:25 +02:00
EEVEE Area light leaks specular through metallic surface
Andrea-Lanaro commented on issue blender/blender#121861 2024-06-20 22:38:20 +02:00
proportional editing effects geometry beyond the border

From my understanding, the falloff circle is there just to communicate the size and not its area of influence. Actual influence falloff spread from whatever selected.

In sample below I'm…

Andrea-Lanaro commented on issue blender/blender#123179 2024-06-19 21:17:34 +02:00
Multiple select snap mode not work in UV editer

Just checked my own report to see if this is related and see this mentioned in recent UV snap commit 4690c69a65285

The Snap to Grid and Snap to Vertex modes were being mixed if either…

Andrea-Lanaro opened issue blender/blender#123425 2024-06-19 11:05:16 +02:00
EEVEE low sun shadow resolution in orthographic view
Andrea-Lanaro opened issue blender/blender#123410 2024-06-19 03:12:31 +02:00
Regression: Node frame interfere with chevron button to toggle hide
Andrea-Lanaro commented on issue blender/blender#123289 2024-06-17 00:27:14 +02:00
Principled BSDF node subsurface radius input not working correctly

This is EEVEE-Legacy's limitation also #58026

Only scaling is adjustable per pixel. Individual RGB…

Andrea-Lanaro commented on issue blender/blender#123253 2024-06-15 00:34:51 +02:00
EEVEE Next - Sudden change in refractive properties based on viewing angle

Operating system: Windows-10-10.0.17763-SP0 x64 Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2

Andrea-Lanaro commented on issue blender/blender#123255 2024-06-14 22:37:16 +02:00
Simulation and Repeat Zone background alpha flicker

Edited to clarify, sorry for bad formatting. I don't know earliest working build, may or may not be a regression. Bug appear as far back as 2024-03-09 from quick test.

Andrea-Lanaro opened issue blender/blender#123255 2024-06-14 22:06:59 +02:00
Simulation and Repeat Zone background alpha flicker
Andrea-Lanaro commented on issue blender/blender#123192 2024-06-14 03:24:34 +02:00
Viewport and Render Difference in Bounce light EEVEE Next

From blend file, when frame viewport to fit camera, it become similar to render result. Ignoring light size and other random object scale, this feels like [EEVEE's limitation](https://docs.blender

Andrea-Lanaro commented on issue blender/blender#122889 2024-06-13 21:38:27 +02:00
EEVEE-Next: Environment reflections missing in plane probe

This seems similar to #122359

Andrea-Lanaro opened issue blender/blender#123146 2024-06-12 19:53:47 +02:00
EEVEE-Next: Mesh see-through in edit mode with orthographic material preview and render preview
Andrea-Lanaro commented on issue blender/blender#123026 2024-06-10 18:53:34 +02:00
EEVEE Next, emissive materials casting shadow

#122748

Andrea-Lanaro commented on issue blender/blender#122635 2024-06-06 02:23:26 +02:00
Precision mode does not work with grid snap

After reading comments in PR, I agree with the intention to have grid snap be straightforward. It was my misunderstanding that this mode is only to split off from increment.

Seeing 'Precision…

Andrea-Lanaro opened issue blender/blender#122787 2024-06-05 18:08:58 +02:00
Grid snap in UV Editor also snap to vertices
Andrea-Lanaro commented on issue blender/blender#122268 2024-06-05 11:55:08 +02:00
When using Copy Rotation and Damped Track constraints, an unwanted rotation appears

I don't think this is a bug. From included file, hit spacebar.

Two sets of armature.

  • Left: Copy Transform + Damped Track
  • Right: Copy Location + Damped Track

Damped Track perform [least…

Andrea-Lanaro opened issue blender/blender#122724 2024-06-04 18:27:48 +02:00
EEVEE-Next: Jittered shadow creates banding in viewport render preview
Andrea-Lanaro opened issue blender/blender#122635 2024-06-02 17:51:43 +02:00
Precision mode does not work with grid snap
Andrea-Lanaro opened issue blender/blender#122614 2024-06-02 00:45:15 +02:00
EEVEE-Next: Area and spot light artifact in reflection plane probe
Andrea-Lanaro opened issue blender/blender#122607 2024-06-01 20:49:18 +02:00
Connecting deactivated viewer node via shortcut causes crash