But why there's this example on the Blender Manual? I tried to replicate this setup but it doesn't make much sense https://docs.blender.org/manual/en/latest/modeling/geometry_nodes/mesh/read/face_a…
EDIT: it seems that even if you move the reference collection in the main collection, it must be enabled, otherwise the character stays in rest position.
I did notice before some changes…
Doesn't seem to work for me. I have a given size of 10 mm; when I press R the preview shows 1.00 instead, the grid disappears; then I drag the mouse, in both directions but nothing happens
My bug report was merged to this task. Now, in 4.2.1 is still partially present (a line mesh with subdivisions disappears in wireframe shading mode; no more crash fortunately). Is it supposed to…
This happens only if the mesh line has a subdivision modifier
Sure, you can find in attachment the recorded screen and the file.
The issue I'm talking about is that when a modifier is pinned, the pin icon resets even when you click and drag. The problem…
Didn't notice, thank you