Andrea Donati Andrew_D
  • Joined on 2017-11-07
Andrea Donati commented on issue blender/blender#72113 2024-04-03 14:30:52 +02:00
PyAPI: Object.ray_cast returns wrong face indices with some modifier combinations

Can you post a blend file? Scene raycasts is still what I use for these cases, but maybe I'm overlooking something?

Sorry

I have to re-evaluate my previous message as my statements were…

Andrea Donati commented on issue blender/blender#118118 2024-02-13 00:18:23 +01:00
Smooth By Angle (Node Group 4.1) Does not work in older Blenders!

This is not a bug. Auto smooth must be enabled in 4.0 for this to work. Generally some new feature not working in an older version isn't a bug anyway.

In fact I'm not insisting that it's a…

Andrea Donati closed issue blender/blender#118118 2024-02-13 00:15:12 +01:00
Smooth By Angle (Node Group 4.1) Does not work in older Blenders!
Andrea Donati reopened issue blender/blender#118118 2024-02-13 00:14:51 +01:00
Smooth By Angle (Node Group 4.1) Does not work in older Blenders!
Andrea Donati commented on issue blender/blender#118118 2024-02-12 11:39:56 +01:00
Smooth By Angle (Node Group 4.1) Does not work in older Blenders!

If I unserstand it correctly, this report is adding modifier in 4.1 and open the file in 4.0. Shouldn't it be called a forward compatibility instead?

Although not sure why it happens…

Andrea Donati commented on issue blender/blender#116922 2024-02-12 09:33:50 +01:00
Workflow Regression: Autosmooth 4.1

Hi, thanks for the report. New Smooth by Angle modifier has been added in replacement of old auto smooth property. Adding modifier might fix the shading problem, can you check?

This…

Andrea Donati opened issue blender/blender#118118 2024-02-12 04:49:31 +01:00
Smooth By Angle (Node Group 4.1) Does not work in older Blenders!
Andrea Donati commented on issue blender/blender#114455 2023-11-04 20:01:44 +01:00
Occasionally bpy.app.is_job_running('RENDER') and bpy.app.is_job_running('COMPOSITE') incorrectly return False

@3di

I understand, I also randomly get the same error when in my script I have to assign a node_group to a node like this:

my_node.node_tree = node_group

I got the same error as yours…

Andrea Donati commented on issue blender/blender#114455 2023-11-04 19:45:18 +01:00
Occasionally bpy.app.is_job_running('RENDER') and bpy.app.is_job_running('COMPOSITE') incorrectly return False

I'm using 4.0, I don't know if it can be useful , but I'm having a similar problem with my addon that creates materials. If I insist on creating some bursts, I get the error "AttributeError:…

Andrea Donati commented on issue blender/blender#114220 2023-10-30 17:15:52 +01:00
Subsurface Weight socket always active if connected (Eevee)

Oh my god I'm sorry, I didn't see this note, but it's bad news, in previous versions this behavior didn't exist.

I understand that there are valid reasons, but it seems like a step backwards…

Andrea Donati opened issue blender/blender#114220 2023-10-28 10:46:35 +02:00
Subsurface Weight socket always active if connected (Eevee)
Andrea Donati opened issue blender/blender#114019 2023-10-22 03:58:37 +02:00
bpy.data.libraries.load() produce error when try to load node_groups
Andrea Donati opened issue blender/blender#113909 2023-10-18 23:10:06 +02:00
items_tree['example'].hide_value It does not make it possible to control the value
Andrea Donati commented on issue blender/blender#113745 2023-10-15 20:17:48 +02:00
No PointerProperty for the bpy.types.NodeTreeInterfacePanel into Blender 4.0

I understand the explanation, I would like to bring to attention the fact that these PointerProperties on sockets have always worked, and very well too. I based some of my addons with these…

Andrea Donati opened issue blender/blender#113745 2023-10-15 15:39:14 +02:00
No PointerProperty for the bpy.types.NodeTreeInterfacePanel into Blender 4.0
Andrea Donati commented on issue blender/blender#105619 2023-10-12 23:23:24 +02:00
Geometry Nodes: link to output inside node group is invalid when created from Python

@Andrew_D Hi, I think this is a valid concern. A new API was introduced in 3.6, bpy_extras.node_utils.connect_sockets(input, output) (!105975). It has the advantage that it handles…

Andrea Donati commented on issue blender/blender#105619 2023-10-12 19:47:17 +02:00
Geometry Nodes: link to output inside node group is invalid when created from Python

I don't know if I'm in the right section for this, but I hope to be of help to the Blender and Addon developer community 😊

From the wiki page: [https://wiki.blender.org/wiki/Reference/Releas

Andrea Donati opened issue blender/blender#113564 2023-10-11 23:42:12 +02:00
Custom Socket not updating after links.new()
Andrea Donati commented on issue blender/blender#113517 2023-10-11 22:44:32 +02:00
No socket description will be shown in the "VIEW_3D" "UI" Panel

Maybe I didn't explain myself well 😅

The property I'm talking about is that of the socket node_tree.items_tree['my_item'].description, this is shown on the node but not in the interface I…

Andrea Donati commented on issue blender/blender#113517 2023-10-11 21:51:22 +02:00
No socket description will be shown in the "VIEW_3D" "UI" Panel

No Description here, I just get "Input value used for unconnected socket"

I tried both on Group nodes and on Blender nodes where the description is present.

I tried both on Group nodes and…