Ok Patrik, I updated the drivers,
But Optix still doesn't run correctly.
Check the log files:
- Debug Logs 2: I start the render, and the render reaches the denoise stage, Blender…
Can you post a blend file? Scene raycasts is still what I use for these cases, but maybe I'm overlooking something?
Sorry
I have to re-evaluate my previous message as my statements were…
This is not a bug. Auto smooth must be enabled in 4.0 for this to work. Generally some new feature not working in an older version isn't a bug anyway.
In fact I'm not insisting that it's a…
If I unserstand it correctly, this report is adding modifier in 4.1 and open the file in 4.0. Shouldn't it be called a forward compatibility instead?
Although not sure why it happens…
Hi, thanks for the report. New
Smooth by Angle
modifier has been added in replacement of oldauto smooth
property. Adding modifier might fix the shading problem, can you check?
This…
I understand, I also randomly get the same error when in my script I have to assign a node_group to a node like this:
my_node.node_tree = node_group
I got the same error as yours…
I'm using 4.0, I don't know if it can be useful , but I'm having a similar problem with my addon that creates materials. If I insist on creating some bursts, I get the error "AttributeError:…
Oh my god I'm sorry, I didn't see this note, but it's bad news, in previous versions this behavior didn't exist.
I understand that there are valid reasons, but it seems like a step backwards…
I understand the explanation, I would like to bring to attention the fact that these PointerProperties on sockets have always worked, and very well too. I based some of my addons with these…