Antoine_Bagattini
  • Procedural artist & addon dev

  • Joined on 2023-04-20
Antoine_Bagattini opened issue blender/blender#110297 2023-07-20 13:21:36 +02:00
Geometry Nodes : Split Edges node don't split faceless edges
Antoine_Bagattini commented on pull request blender/blender#106970 2023-04-21 12:58:59 +02:00
Geometry Nodes: Is Edit Mode Node

Is it bad, when different nodes return similar things?

Not really. I believe that the 'Is Object Mode' node is the best solution.

Alternative proposal:

Extending object…

Antoine_Bagattini commented on pull request blender/blender#106970 2023-04-20 13:12:54 +02:00
Geometry Nodes: Is Edit Mode Node

@dodododorian thanks for the proposal !

It will help optimize performance and enhance the user experience when editing base meshes, especially in large node trees that can be laggy. Most…