Block a user
Fix #104947 : Tag mesh for depsgraph update on UV map deletion
dc1f3683c9
Fix #104947 : Tag mesh for depsgraph update on UV map deletion
e28a9a87c9
Fix references to the /release/scripts directories
720dbea429
Fix #104902: Use forward compatible integers for boolean RNA properties
d355f3ed2b
Cleanup: Spelling in warning message
144f74230f
Make update: Fix empty message of "Blender repository skipped"
Fix #104947: Tag depsgraph when deleting UV map
Fix #104947: Tag depsgraph when deleting UV map
I'll close this one and create a new PR for the DG tagging.
Fix #104947: Tag depsgraph when deleting UV map
Then maybe we should just remove them now? Because I don't really like to leave them in in a state where they don't actually work correctly.
Currently the ED_Mesh_uv functions do exist, but…
Fix 104947: Make sure the depsgraph gets tagged when deleting UVmap
WIP (wrong target branch) Fix #104947: Make sure the depsgraph gets tagged when deleting UVmap
WIP (wrong target branch) Fix #104947: Make sure the depsgraph gets tagged when deleting UVmap
hm, now I've rebased this onto blender-v3.5-release , but I don't know how to delete this PR and create a new one.
Just creating a new one just sends me back here without changing the target…
Regression: Attributes: Delete UV map doesn't cause update as delete uv attribute
I've found the problem. Fix incoming.
WIP Fix 104947: Make sure the depsgraph gets tagged when deleting UVmap
ef954b9f0b
Fix 104947: Make sure the depsgraph gets tagged when deleting UVmap
e1b58be9e2
Merge branch 'blender-v3.5-release'
5db40f5747
Cleanup: Mark overriden virtual call as such
c38cac9682
Merge branch 'blender-v3.5-release' into main
f1f3ff0237
Fix #104979: GPencil Dot-hash only affects first frame with Time mod
Assert fails when switching to the shading tab
As it also happens on my other machines I set it to confirmed.
Blender crashes on opening BLENDER-v248REND file
In blender/source/blender/editors/space_graph/space_graph.c : in the function graph_init it tries to use wm->winacive
which is NULL.
Probably because the active window in the 2.48 file is an…
Assert fails when switching to the shading tab