Mason BestYeen
Mason commented on issue blender/blender#128195 2024-09-26 23:04:27 +02:00
I can't click on the model. What should I do?

You've unfortunately not provided any meaningful information, but are you aware of this setting? image

Mason commented on issue blender/blender#125586 2024-09-16 21:01:14 +02:00
Distracting jump when entering the fly navigation, offset getting bigger over time

Is there a way to fix the wrong values with a Python script as a workaround? :)

Mason opened issue blender/blender#126802 2024-08-26 23:35:48 +02:00
Wrong number of node group users when duplicating a shader
Mason commented on issue blender/blender#115906 2024-08-17 11:29:52 +02:00
Regression: Freeze bug when changing a frame attribute in the geo node editor

Confirmed not crashing anymore in 4.2.0.

Mason commented on issue blender/blender#115150 2024-08-17 11:17:43 +02:00
Geometry node editor: Input port not resetting right when the connection is severed by the system

In Blender 4.2.0, the connection is retained when changing the type from Float to Boolean, and it's fine to use. My original problem was therefore solved.

Mason commented on issue blender/blender#115973 2024-08-17 11:13:05 +02:00
Hard to see: Visual layering of frames and repeat zones in node networks

The new way these things are displayed in 4.2.0 now solves the issue for me, hence I'd support if this ticket is closed. image

Mason opened issue blender/blender#126430 2024-08-17 11:04:35 +02:00
Only some viewports are updating fully on shader recompilation
Mason commented on issue blender/blender#126246 2024-08-12 21:34:56 +02:00
Outliner lacks a refresh when making a node group single-use

This is as far as I can see in the code: "Display number of users of this data (click to make a single-user copy)" In: `blender-4.2.0\source\blender\editors\interface\templates\interface_templa…

Mason opened issue blender/blender#126246 2024-08-12 19:59:36 +02:00
Outliner lacks a refresh when making a node group single-use
Mason commented on issue blender/blender#125586 2024-07-28 23:39:22 +02:00
Distracting jump when entering the fly navigation, offset getting bigger over time

In another scene, a workaround for me is to split up another area, make a 3D view from one part of it, and remove the original 3D view. If there's somehow 3D view control data associated with an…

Mason commented on issue blender/blender#118978 2024-07-28 23:33:38 +02:00
Python: Defaults of Properties with the matrix subtype are ordered wrong

(Issue still present in Blender 4.2.0)

Mason opened issue blender/blender#125586 2024-07-28 23:28:33 +02:00
Distracting jump when entering the fly navigation, offset getting bigger over time
Mason commented on issue blender/blender#118419 2024-07-28 23:07:01 +02:00
Subdivision modifier causes unwanted X-Ray wireframe to show

I can confirm that I can't reproduce the bug anymore in Blender 4.2.0.

Mason commented on issue blender/blender#118418 2024-07-28 23:05:10 +02:00
The info area doesn't refresh properly

Reproducible in Blender 4.2.0

Mason closed issue blender/blender#123934 2024-06-29 11:53:40 +02:00
Shader Color Mix Node doesn't work with monochromatic colors
Mason commented on issue blender/blender#123934 2024-06-29 11:53:36 +02:00
Shader Color Mix Node doesn't work with monochromatic colors

Looking at it again today, my choice "Color" for the mixing mode was wrong. Selecting the Data Type "Color" and Blending Mode "Mix" yields the correct results!

Closing ticket, sorry. :)

Mason commented on issue blender/blender#123934 2024-06-29 02:30:41 +02:00
Shader Color Mix Node doesn't work with monochromatic colors

A quick search (without really retracing the code paths) brings me to this code path:

source\blender\nodes\shader\nodes\node_shader_mix_rgb.cc -> constant MA_RAMP_COLOR

That constant is…

Mason opened issue blender/blender#123934 2024-06-29 02:12:23 +02:00
Shader Color Mix Node doesn't work with monochromatic colors
Mason commented on issue blender/blender#121544 2024-06-18 22:22:00 +02:00
Walk navigation: Can't look straight down

Some games have that, most games I know allow looking straight up or down, and a fly mode even more so.

If cutoff angles other than +-90° are desired, maybe they could be made configurable... :)

Mason opened issue blender/blender#123258 2024-06-14 23:34:16 +02:00
Geo node editor: Data blocks don't display the node group selection dropdown anymore