forked from blender/blender-addons
MaterialX Realtime results update in viewport render #10
@ -373,7 +373,8 @@ class MxNode(bpy.types.ShaderNode):
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if f:
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if f:
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self.inputs[i].hide = not getattr(self, self._folder_prop_name(f))
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self.inputs[i].hide = not getattr(self, self._folder_prop_name(f))
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self.update_prop(context)
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if context:
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self.update_prop(context)
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def check_ui_folders(self):
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def check_ui_folders(self):
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if not self._ui_folders:
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if not self._ui_folders:
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